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'''15-Minute Melee''' is a [[Multi-Man Melee]] mode in ''[[Super Smash Bros. Melee]]''. It returned in ''[[Super Smash Bros. Brawl]]'' as the "15-Minute Brawl". It challenges the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', and [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'') within 15 minutes without falling from the [[stage]] or [[Self-destruct|self-destructing]]. This is arguably one of the more difficult Multi-Man Melees and Multi-Man Brawls, though simple strategies such as [[spamming]] a certain move or evading the opponents altogether will suffice. | |||
'''15-Minute Melee''' | |||
The high scores of 15-Minute Melee depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents [[ | The high scores of 15-Minute Melee and 15-Minute Brawl depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents [[Knock-out|knocked out]]. If it is not cleared, a record is made of the length of time which the character was playing. | ||
==Strategies== | |||
Most of the simpler strategies for the 15-Minute Melee and 15-Minute Brawl involve spamming a certain move of the character. It is also recommended to ignore any kind of [[item]], especially those which are explosive. | |||
===Donkey Kong=== | |||
Playing as [[Donkey Kong (SSBM)|Donkey Kong]] in ''Super Smash Bros. Melee'', situate him anywhere on the stage. When the Fighting Wire Frames begin approaching Donkey Kong, use his [[Down Special Move]], the [[Hand Slap]]. Any Fighting Wire Frames in the radius of this move should be knocked out instantly. | |||
===Dr. Mario=== | |||
Playing as [[Dr. Mario (SSBM)|Dr. Mario]] in ''Super Smash Bros. Melee'', spam his Down Special Move, the [[Dr. Tornado]], back and forth along the stage. | |||
===Falco=== | |||
Playing as [[Falco Lombardi (SSBM)|Falco]] in ''Super Smash Bros. Melee'', spam his [[Side Special Move]], the [[Falco Phantasm]], back and forth along the stage. | |||
===Fox=== | |||
Playing as [[Fox McCloud (SSBM)|Fox]] in ''Super Smash Bros. Melee'', spam his Side Special Move, the [[Fox Illusion]], back and forth along the stage. | |||
===Kirby=== | |||
Playing as [[Kirby (SSBM)|Kirby]] in ''Super Smash Bros. Melee'', situate him on the edge of a main platform, facing inwards, and use his [[Up Special Move]], the [[Final Cutter]]. If necessary, roll to the other side of the platform to avoid a [[Bob-omb]] or similar hazard. | |||
===Luigi=== | |||
Playing as [[Luigi (SSBM)|Luigi]] in ''Super Smash Bros. Melee'', spam his Down Special Move, the [[Luigi Cyclone]], back and forth along the stage. | |||
===Mario=== | |||
Playing as [[Mario (SSBM)|Mario]] in ''Super Smash Bros. Melee'', spam his Down Special Move, the [[Mario Tornado]], back and forth along the stage. | |||
===Mewtwo=== | |||
Playing as [[Mewtwo (SSBM)|Mewtwo]] in ''Super Smash Bros. Melee'', situate it on the edge of a main platform and use its [[Standard Special Move]], the [[Shadow Ball]]. Any Fighting Wire Frames in the radius of this move will be [[damage]]d. If Mewtwo is damaged, launch the fully-charged Shadow Ball, and return to the edge of the main platform to start over. | |||
==Rewards== | ==Rewards== | ||
===In '' | ===In ''Super Smash Bros. Melee''=== | ||
Clearing 15-Minute Melee will result in [[unlockable stage|unlocking]] the [[Congo Jungle|Kongo Jungle]] stage, which originally appeared in ''[[Super Smash Bros.]]''. | |||
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[[Category:Multi-Man Melees]] | |||
[[Category:Multi-Man | [[Category:Single Player Modes]] | ||
[[Category:Single | |||