Editing 100-Man Smash
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{{articleIcons|ssbm=y|ssbb=y|ssb4 | {{articleIcons|ssbm=y|ssbb=y|ssb4=y}} | ||
[[File: | [[File:100manmelee1.png|250px|thumb|100-Man Melee.]] | ||
[[File: | [[File:100manbrawl.png|thumb|250px|100-Man Brawl.]] | ||
'''100-Man Melee,''' '''100-Man Brawl,''' '''100-Man | '''100-Man Melee,''' '''100-Man Brawl,''' and '''100-Man Smash''' are [[Multi-Man mode]]s in ''[[Super Smash Bros. Melee]],'' ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', respectively. They challenge the player to defeat one hundred opponents ([[Fighting Wire Frames]] in ''Melee'', [[Fighting Alloy Team|Fighting Alloys]] in ''Brawl'', and [[Fighting Mii Team]] in ''SSB4'') without getting [[KO]]'d or [[Self-destruct]]ing. In 100-Man Brawl and 100-Man Smash, playable [[character]]s appear as every twenty-fifth opponent. Unlike the regular opponents, these characters are able to take advantage of any [[item]]s that may appear. This mode usually takes a few minutes for players to defeat. | ||
==Checkpoints== | ==Checkpoints== | ||
A certain level of difficulty is programmed into four different checkpoints of 100-Man | A certain level of difficulty is programmed into four different checkpoints of 100-Man Melee, 100-Man Brawl, and 100-Man Smash. After beating a certain amount of opponents, their behavior will change and they will gradually become more difficult. The amount at which the opponents are released will also increase. These checkpoints are shown by either a short pause in the spawning of Fighting Wire Frames or by a spike in the amount at which they are spawned. | ||
===Beginning | ===Beginning=== | ||
At the beginning of the match, two to three opponents spawn and they will gradually increase to between four and five. However, they are at a very low level, that of a level 1 [[Computer Player]]. There will be a short pause after defeating the first 25. | At the beginning of the match, two to three opponents spawn and they will gradually increase to between four and five. However, they are at a very low level, that of a level 1 [[Computer Player]]. There will be a short pause after defeating the first 25. | ||
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===90 opponents defeated=== | ===90 opponents defeated=== | ||
At some point after 90 opponents are defeated, there will be a small pause during the last few foes to acknowledge that the match is nearing its end. Nevertheless, the last few opponents will [[shield]] | At some point after 90 opponents are defeated, there will be a small pause during the last few foes to acknowledge that the match is nearing its end. Nevertheless, the last few opponents will [[shield]] [[dodge]] and use [[Smash Attack]]s much more often. | ||
===99 opponents defeated=== | ===99 opponents defeated=== | ||
Right before the | Right before the Final Challenger, there is one last pause to prepare yourself. After the short pause following the defeat of 99 opponents, the final foe will spawn. It is much [[Weight|heavier]] than any of the previous foes, and as a result, is slightly harder to defeat. In ''Brawl'', the last foe is the player's character (always player one if playing co-op). In ''Smash 4'', the last foe will additionally be in [[Super Mushroom|giant]] form. | ||
==Rewards== | ==Rewards== | ||
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* Clearing Solo 100-Man Smash as a {{SSB4|Mii Swordfighter}} in under 3 minutes gives the [[List of SSB4 Music (Super Smash Bros. series)|Multi-Man Melee 2 (Melee)]] CD. | * Clearing Solo 100-Man Smash as a {{SSB4|Mii Swordfighter}} in under 3 minutes gives the [[List of SSB4 Music (Super Smash Bros. series)|Multi-Man Melee 2 (Melee)]] CD. | ||
* Clearing Solo 100-Man Smash as {{SSB4|Sonic}} in under 3 minutes gives the Speed Skater Shoes [[Equipment]]. | * Clearing Solo 100-Man Smash as {{SSB4|Sonic}} in under 3 minutes gives the Speed Skater Shoes [[Equipment]]. | ||
[[Category:Co-op modes]] | [[Category:Co-op modes]] | ||
[[Category:Multi-Man modes]] | [[Category:Multi-Man modes]] | ||
[[Category:Single | [[Category:Single Player Modes]] | ||
[[Category:Modes (SSBM)]] | [[Category:Modes (SSBM)]] | ||
[[Category:Modes (SSBB)]] | [[Category:Modes (SSBB)]] | ||
[[Category:Modes (SSB4-3DS)]] | [[Category:Modes (SSB4-3DS)]] | ||
[[Category:Modes (SSB4-Wii U)]] | [[Category:Modes (SSB4-Wii U)]] | ||