[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Editing 10-Man Smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{articleIcons|ssbm=y|ssbb=y|ssb4=y}} | {{articleIcons|ssbm=y|ssbb=y|ssb4=y}} | ||
[[File:10manmelee.png|thumb|10-Man Melee.|250px]][[File:10manbrawl.png|thumb|250px|10-Man Brawl.]] | [[File:10manmelee.png|thumb|10-Man Melee.|250px]][[File:10manbrawl.png|thumb|250px|10-Man Brawl.]] | ||
'''10-Man Melee,''' '''10-Man Brawl,''' and '''10-Man Smash''' are [[Multi-Man mode]]s in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', respectively. They challenge the player to defeat ten opponents ([[Fighting Wire Frames]] in ''Melee'', [[Fighting Alloys]] in ''Brawl'', and [[Fighting Mii Team]] in ''SSB4'') without falling from the [[stage]], [[Self-destruct]]ing, or being KO'd. Multi-Man Mode is always played on the respective version of the [[Battlefield]] stage. These are the shortest and perhaps easiest of all Multi-Man events, usually taking between 20 and 30 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds. In 10-Man Melee, each Fighting Wire Frame appears to be weaker than the last. In 10-Man Brawl, the last opponent is always a CPU controlled version of player 1's character. The enemies are not as powerful or aggressive as the ones in [[100-Man mode|100-Man]] Brawl/Melee or [[Endless mode|Endless]] Brawl/Melee but are still capable of [[KO]]ing an opponent if in a large pack. | '''10-Man Melee,''' '''10-Man Brawl,''' and '''10-Man Smash''' are [[Multi-Man mode]]s in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', respectively. They challenge the player to defeat ten opponents ([[Fighting Wire Frames]] in ''Melee'', [[Fighting Alloys]] in ''Brawl'', and [[Fighting Mii Team]] in ''SSB4'') without falling from the [[stage]], [[Self-destruct]]ing, or being KO'd. Multi-Man Mode is always played on the respective version of the [[Battlefield]] stage. These are the shortest and perhaps easiest of all Multi-Man events, usually taking between 20 and 30 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds. In 10-Man Melee, each Fighting Wire Frame appears to be weaker than the last. In 10-Man Brawl, the last opponent is always a CPU controlled version of player 1's character. The enemies are not as powerful or aggressive as the ones in [[100-Man mode|100-Man]] Brawl/Melee or [[Endless mode|Endless]] Brawl/Melee but are still capable of [[KO]]ing an opponent if in a large pack. This mode is followed by [[100-Man Smash|100 Man Mode]] which is ten times longer than this. | ||
==Rewards== | ==Rewards== |