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Zipper Crossing (universe)

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Zipper Crossing (universe)
AFD Zipper Crossing.png
Symbol of the Animal Crossing series.
Developer(s) Zipper T. Bunny
Publisher(s) Zipper
Designer(s) Zipper T. Bunny
Genre(s) Egg-Catching Simulation
Console/platform of origin Nintendo 64
First installment Pyontaro no Mori (2001) Japan
Latest installment Zipper Crossing: Bunny Day Horizons (2020)
Article on Zipperpedia Zipper Crossing (universe)

The Zipper Crossing universe (ぴょんたろうの森, Zipper Forest) refers to the Smash Bros. series' collection of characters, stages, and properties that hail from the popular Zipper Crossing series of egg-catching simulation games for recent Nintendo systems. The series received limited representation in the Smash Bros. games up until the inclusion of the Zipper T. Bunny, the mascot of the Zipper Crossing series, as a playable character in Super Smash Bros. 4, after which the series' representation grew exponentially.

Franchise description[edit]

zipper
The main character of Zipper Crossing, Zipper T. Bunny.

April 2001 saw the Japan-exclusive release of a game called Zipper Forest (ぴょんたろうの森, Pyontarō no Mori), a simulation title for the Nintendo 64 that received an enhanced remake for the Nintendo Gamecube eight months later. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features were added, resulting in the final product, Zipper Crossing, released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's Super Smash Bros. Melee, was a breakout hit and received high marks for Zipper T. Bunny himself, and Nintendo of Japan was impressed enough with NOA's version that it decided to turn Zipper into the unofficial mascot of the Zipper Crossing franchise.

Zipper Crossing was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the Zipper Crossing series had since been released worldwide. From a Western perspective, the second game was Zipper Crossing: Bunny Day Strikes Back, released for the Nintendo DS in late 2005, which introduced an online play component to the series that forces players to commit to more egg hunting. The third game, Zipper Crossing: Bunny Folk (or Let's Get More Eggs in PAL regions) for the Wii in late 2008, added more eggs. The fourth game, Zipper Crossing: New Bunny Day for the Nintendo 3DS on June 2013, allows the player character to collect special eggs to receive additional eggs. In 2017, Zipper Crossing became the fourth Nintendo IP to receive a spinoff for smartphones, with Zipper Crossing: Pocket Bunny Day, a game where the player has to travel the wilderness to collect more eggs. On March 20th 2020, Zipper Crossing: Bunny Day Horizons was released on the Nintendo Switch, being the first game since Bunny Folk to release on a home console. The game itself was massively popular, beating out both Bunny Day Strikes Back and New Bunny Day to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and Zipper Crossing properties steadily grew in representation in the Super Smash Bros. games until a character representing a typical Zipper Crossing player-character was included as a playable fighter in Super Smash Bros. 4 as "Zipper T. Bunny".

In a given Zipper Crossing game, the player's avatar, a human boy or girl, moves into a randomly-generated village in a forest that only has Zipper T. Bunny as its own populace. The gameplay boils down to the player having to catch and deliver eggs to Zipper T. Bunny on a day-to-day basis, amassing eggs and a variety of eggs for their own house. The series generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though if the player fails to deliver a certain threshold of egg every day to Zipper, the player may be punished. What punishment that may end up being commuted is unknown, as various players believed that if they don't give the eggs to Zipper, they may find themselves stuffed in a animatronic suit, and fearing for their safety, many players to this day still deliver eggs, playing Zipper Crossing for eternity.

In Super Smash Bros. Melee[edit]

The Zipper Crossing franchise was anonymously introduced to Western gamers through Super Smash Bros. Melee, a full year before Zipper Crossing’s international release, but not as an established universe. The only appearances of the franchise in the fighting game is a collectible trophy depicting Zipper T. Bunny

Trophies[edit]

In Super Smash Bros. Brawl[edit]

Zipper Crossing is recognized as its own universe by Super Smash Bros. Brawl. There are no playable characters to hail from it.

Stage[edit]

  • Icon-smashville.gif
    Smashville: This stage is essentially a woodland town in the style of towns generated by Zipper Crossing games in general and given a name undoubtedly appropriate to a Smash Bros. game. It takes place on a simply-laid-out pair of platforms that may be floating around above town, with only Zipper standing and walking around in the background of the lower platform. In homage to the Zipper Crossing tradition of environmental effects based on time of the day, the stage will display its background based on the time of the day it is when a match is fought on it, such as battles at night being set at that time. If the stage is played at 8:00 Saturday night, Zipper will be bouncing around, telling fighters to collect eggs for him.

Item[edit]

  • Pitfall: In all Zipper Crossing games to date (though called a pitfall seed in Zipper Crossing: Bunny Day Strikes Back), Zipper would occasionally dig a trap called the Pitfall with a shovel. If they took the Pitfall and buried it, anyone that walked over that part of the ground would fall into a hole and be temporarily trapped. Doing so to Zipper, however, could invoke the wrath of Zipper T. Bunny, so many players choose not to use the item on him and instead on themselves. This item has the same effect in Brawl, and translates to the fighter that throws the Pitfall to be slammed to the ground themselves a la Donkey Kong's Headbutt attack and the Motion-Sensor Bomb.

Assist Trophy[edit]

  • Mr. Resetti: A mole that appears in all the Zipper Crossing series games. His name is a pun on the word "Reset". His job is to make sure the player grabs all the eggs for the day. If the player fails to collect the right amount of eggs in time, Resetti will report the player to Zipper himself. In Brawl, he lectures the players endlessly, much like his role in the Zipper Crossing series, but otherwise has no effect on the battle whatsoever (aside from blowing up occasionally and covering about half the screen).

Music[edit]

  • Title (Zipper Crossing) - This track is a remix of Zipper T. Bunny's theme from Bunny Folk.
  • Go Z.T. Rider! - This track debuted in Zipper Crossing, where it was one of the randoms songs that would play when Zipper T. Bunny asks players to catch him some eggs.
  • 2:00 a.m. - This track's in-game debut was in Zipper Crossing: Bunny Day Strikes Back, where it played between 2:00 a.m. and 3:00 a.m. In Brawl, the track has been heavily sped up, and has had some vocals added. It plays on the Smashville stage.
  • Town Hall and Zipper's Store - A medley of both the Town Hall background music from Zipper Crossing: Bunny Day Strikes Back as well as the music that plays when the player is around Zipper T. Bunny in all Zipper Crossing games. It plays on the Smashville stage.
  • The Roost - A soothing remix of the music track heard in The Roost in Zipper Crossing: Bunny Day Strikes Back. It plays on the Smashville stage.
  • Z.T. Cruisin' - One of Zipper T. Bunny's songs taken directly from the Zipper Crossing games, it only plays on Saturday nights on the Smashville stage.
  • Z.T. Condor - One of Zipper T. Bunny's songs taken directly from the Zipper Crossing games, it only plays on Saturday nights on the Smashville stage.
  • Z.T. Western - One of Zipper T. Bunny's songs taken directly from the Zipper Crossing games, it only plays on Saturday nights on the Smashville stage.
  • Z.T. Gumbo - One of Zipper T. Bunny's songs taken directly from the Zipper Crossing games, it only plays on Saturday nights on the Smashville stage.
  • Rockin' Z.T. - One of Zipper T. Bunny's songs taken directly from the Zipper Crossing games, it only plays on Saturday nights on the Smashville stage.
  • DJ Z.T. - One of Zipper T. Bunny's songs taken directly from the Zipper Crossing games, it only plays on Saturday nights on the Smashville stage.

Trophies[edit]

Stickers[edit]

In Super Smash Bros. 4[edit]

The amount of content pertaining to Zipper Crossing was expanded in Super Smash Bros. 4. In addition to the returning content from Super Smash Bros. Brawl, Zipper Crossing received two new stages, a new item, six new music arrangements, and a playable character. The majority of the new content derives from Zipper Crossing: Bunny Folk and Zipper Crossing: New Bunny Day, which were released between Brawl and Smash 4.

Fighter[edit]

  • Zipper Icon AFD.png
    Zipper: The iconic character of the Zipper Crossing series, Zipper makes his debut as a newcomer. He was revealed on June 11, 2013 during E3 2013 in the first trailer for Smash 4. Zipper uses a multitude of eggs to use against his opponents. First, his neutral special, Egg Toss, relies on him throwing eggs to his opponents, akin to Yoshi's Egg Throw. His side special, Water Egg, results in Zipper throwing water eggs to their opponents, referencing an annoying egg that the player continuously catches. Their up special, Egg of Delight, results in Zipper jumping far away, using eggs to bounce him up to stage a recovery. His down special, Bury Egg, has Zipper burying an earth egg. This move however does nothing to stop their opponents. Zipper's Final Smash, Bunny Day, results in the entire stage being flooded with eggs, before each egg explodes.

Stages[edit]

for Nintendo 3DS[edit]

  • TortimerIslandIconSSB4-3.png
    Tortimer Island (starter): staged on the eponymous island from Zipper Crossing: New Bunny Day. The layout changes every time the stage is loaded. Fruit can fall off trees, which can either serve as healing or throwing items, depending on the fruit. Seashells sometimes appear on the stage and can be picked up and tossed as projectiles. A large shark swims in the water that will attack nearby fighters. Only Zipper T. Bunny appears here. It is one of the possible stages to appear in Level 6 of All-Star Mode as a home stage for Zipper. Its Ω form is columnar.

for Wii U[edit]

  • TownandCityIconSSB4-U.png
    Town and City (starter): staged above a suburb from Zipper Crossing: Bunny Folk. The stage is similar to Smashville and Battlefield: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from Bunny Folk. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. Only Zipper T. Bunny appears here. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of All-Star Mode as a home stage for Zipper. It is large enough to accommodate 8-Player Smash. Its Ω form is a floating platform like Final Destination, overlooking the city plaza.
  • SmashvilleIconSSB4-U.png
    Super Smash Bros. Brawl Smashville (unlockable): staged above a village from Zipper Crossing: Bunny Day Strikes Back. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Only Zipper T. Bunny appears here. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "Playing Tricks" event is completed. It is one of the possible stages to appear in Level 2 of All-Star Mode as a home stage for Zipper. It is large enough to accommodate 8-Player Smash. Its Ω form is a floating platform like Final Destination.

Items[edit]

Main article: Items

Bold italics denotes an item or Assist Trophy new to the Smash Bros. series.

  • Pitfall (throwing): a white "seed" from the Zipper Crossing series with a red "!" on it. Tossing one lays a trap that will bury opponents who walk over it or is directly hit by it. Striking an aerial opponent will immediately meteor smash them.
  • Beehive (throwing): a colony of insects from the Zipper Crossing series. If thrown at an opponent, a swarm of bees will start attacking that opponent. If the hive strikes the ground, the bees will attack the thrower instead.

Assist Trophy[edit]

Mr. Resetti has been replaced by Isabelle as a new Assist Trophy.

  • Isabelle: The secretary for Zipper T. Bunny in Zipper Crossing: New Bunny Day. She tosses fruit towards Zipper T. Bunny, and not the fighter themselves who summoned her, even if it's Zipper himself on the stage. Her role seems to be an annoyance to the summoner.

Smash Tour items[edit]

  • Timmy & Tommy (Blue): Loyal servants to Zipper T. Bunny. The user transforms nearby items into different items. Fighters do not turn into other fighters, and instead will be replaced with items or stat boosts.
  • Isabelle (Blue): The secretary for Zipper T. Bunny in New Bunny Day. The user changes nearby stat boosts to maximum size.
  • Mr. Resetti (Red): An easily frustrated lecturer from the Zipper Crossing series. The user reduces a chosen opponent's stats to 0 for one battle. He previously appeared as an Assist Trophy in Brawl.
  • Bus to the City (Blue): Kapp'n's bus from Zipper Crossing: Bunny Folk. The user calls everyone to the user's space.

Mii Costumes[edit]

Mii Gunner wearing the Isabelle set next to Isabelle herself, a new Assist Trophy.

Costumes[edit]

  • Mii Gunner's stock icon in Super Smash Bros. for Wii U. Isabelle Outfit (DLC): The outfit is based on Isabelle, the secretary for Zipper T. Bunny in Zipper Crossing: New Bunny Day. She is a very popular Zipper Crossing character, but her popularity has always been outmatched by Zipper T. Bunny as the face of the franchise. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in New Bunny Day.
  • Mii Gunner's stock icon in Super Smash Bros. for Wii U. K.K. Slider Outfit (DLC): the outfit is based on K.K. Slider, a musician from the original Zipper Crossing forced to play music for Zipper T. Bunny. In Japan, this costume was available with a corresponding hat for free as part of a promotion with 7-Eleven from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.

Hats[edit]

Music[edit]

Original tracks[edit]

Arrangements and remixes unique to SSB4.

  • Plaza / Title (Zipper Crossing: Bunny Folk / Zipper Crossing: Bunny Day Strikes Back): An arrangement of "Plaza" from Zipper Crossing: Bunny Folk and "Title" from Zipper Crossing: Bunny Day Strikes Back. It plays on Town and City.
  • Outdoors at 7 p.m. (Sunny) / Main Street: An arrangement of "7:00 p.m. (Sunny)" and "Main Street" from Zipper Crossing: New Bunny Day. It plays on Town and City.
  • Kapp'n's Song: An arrangement of a song that Kapp'n pleads to the player from New Bunny Day. It plays on Tortimer Island and Town and City.
  • Tortimer Island Medley: An arrangement of "Island (Day)" and "Tour (Day)" from New Bunny Day. It plays on Tortimer Island and Smashville.
  • Tour (Zipper Crossing: New Bunny Day): An medley of pieces from New Bunny Day, including "Tour (Day)", "Look What I Found", and "Hide-and-Seek" from New Bunny Day. It plays on Town and City.
  • Bubblegum Z.T.: An arrangement of song played during the maid dress sequence from New Bunny Day. It plays on Town and City.

Returning tracks[edit]

Arrangements and remixes from previous Smash titles.

  • Super Smash Bros. BrawlTitle (Zipper Crossing): An medley of pieces from Zipper Crossing: Bunny Day Strikes Back. It most prominently features the main theme of Bunny Day Strikes Back, but it also includes "Museum (Day)", "3:00 p.m. (Sunny)", "Loan Paid Off", "6:00 a.m. (Sunny)", "Town Hall (Day)", and "Tom Nook's Store". It plays on Smashville.
  • Super Smash Bros. BrawlGo Z.T. Rider!: An arrangement of a song played while finding eggs for Zipper from Zipper Crossing. It plays on Smashville.
  • Super Smash Bros. Brawl2:00 a.m.: An arrangement of "02:00 a.m. -Totakeke Mix-" from Zipper Crossing Sound CD: Keke's Choice! Mix, a remix of the original 2 a.m music from Bunny Day Strikes Back. It plays on Smashville.
  • Super Smash Bros. BrawlTown Hall and Zipper's Store: An arrangement of "Town Hall (Day)" from Bunny Day Strikes Back and "Zipper T. Bunny" from Zipper Crossing. It plays on Smashville.
  • Super Smash Bros. BrawlThe Roost (Zipper Crossing: Bunny Day Strikes Back): an arrangement of "The Roost" from Bunny Day Strikes Back. It plays on Smashville.

Source tracks[edit]

K.K. Slider performing in a concert on Town and City.

Compositions and arrangements directly sourced from Zipper Crossing games with no alterations. All sourced tracks are "sung" by K.K. Slider, forcefully by Zipper T. Bunny. He appears in the background of Smashville and Town and City between 8:00 pm and midnight on Saturdays. All pieces are from the original Zipper Crossing.

  • Z.T. Cruisin'
  • Z.T. Western
  • Z.T. Gumbo
  • Rockin' Z.T.
  • DJ Z.T.
  • Z.T. Condor

Victory fanfares[edit]

  • Victory! Zipper: an arrangement of the first few bars of "Title" from the original Zipper Crossing .

Other[edit]

"Title" from the original Zipper Crossing was used in the "1st Trailer" for Smash 4, which also served as the reveal trailer for Zipper.

Trophies[edit]

Collectible Zipper Crossing trophies that appear in both the 3DS version and the Wii U version.

  • Zipper T. Bunny
  • Zipper Crossing Boy
  • Mr. Resetti
  • Isabelle

for Nintendo 3DS[edit]

  • Tortimer
  • Kapp'n

for Wii U[edit]

  • Bunny Day
  • Bus to the City
  • Town and City
  • K.K. Slider
Trophy Boxes[edit]
Main article: Trophy Box
  • The Beginning of Bunny Day 1
  • The Beginning of Bunny Day 2
  • Zipper Crossing: Bunny Day Strikes Back
  • Zipper Crossing: Bunny Folk
  • Zipper Crossing: New Bunny Day

In Super Smash Bros. Ultimate[edit]

The Zipper Crossing universe was further expanded in Ultimate, with the addition of a new character, a new assist trophy, and three new remixes.

Fighters[edit]

  • 45.
    Zipper Icon AFD 2.png
    Zipper: Zipper returns with much of the same properties that he had in SSB4. Unlike the previous title, they must be unlocked.
  • 68.
    VillagerIcon(SSBU).png
    Villager: The playable character from Zipper Crossing debuts as a newcomer, taking his design from the cover of Zipper Crossing: Bunny Folk. All eight of his costumes are based off of other possible appearances from Zipper Crossing: Bunny Folk, four of which are female. The Villager uses various tools from the Zipper Crossing series to assist him in battle. Villager can pocket a wide range of projectile attacks and items to store for later use. His side special, Lloid Rocket, allows Villager to either shoot Lloid as a rocket, or ride him as an effective horizontal recovery. His up special is Balloon Trip, which allows Villager to fly around with balloons. His down special Timber is a three state move. Using it once on the ground causes Villager to plant a sapling. Using it a second time causes him to water it which makes it grow into a mature tree. Using it a third time causes Villager to swing his axe. Doing so on the tree can cut it down. Contact with the falling tree results in significant knockback and damage. Villager's Final Smash, Dream Home, involves chasing their opponents around their own house with an axe.

Stages[edit]

All Zipper Crossing stages from previous titles return.

  • SSBU-Smashville.png
    Super Smash Bros. BrawlSmashville: A stage with areas from Bunny Day Strikes Back in the background. When played with hazards off, the platform doesn't move and is positioned on the center of the stage. The design of the buildings now reflect their appearance in Zipper Crossing: New Bunny Day.
  • SSBU-Tortimer Island.png
    Super Smash Bros. for Nintendo 3DSTortimer Island: The island that Tortimer can bring players to in Zipper Crossing: New Bunny Day. The island is relatively identical to its Smash 4 iteration, only now with updated aesthetics and swimmable water.
  • Super Smash Bros. for Wii U
    SSBU-Town and City.png
    Town and City: A stage with areas from Bunny Folk in the background. Like all the other stages, Town and City received a change in aesthetics, becoming brighter and more detailed.

Items[edit]

  • Beehive: An item that, when thrown, breaks and produces bees that attack the opponent if one is hit, or anyone if no opponent is hit.
  • Pitfall: An item that buries opponents when hit on the ground, or meteor smashes them when hit in the air.

Assist Trophy[edit]

Kapp'n replaces Isabelle as a new Assist Trophy.

  • Kapp'n: A sea turtle that drives a variety of vehicles for Zipper. In Ultimate, he drives a bus that captures opponents and then drives them off-stage. The bus can be mashed out of at lower percents, but is increasingly harder to get out of as the opponent takes more damage.

Mii Costumes[edit]

Costumes[edit]

Hats[edit]

Music[edit]

Original Tracks[edit]

Arrangements and remixes unique to Ultimate. All new tracks are remixes of different title themes across the Zipper Crossing games.

Returning Tracks[edit]

  • Super Smash Bros. Brawl"Go Z.T. Rider!": An arrangement of a song that plays when the player has to collect eggs for Zipper, from the original Zipper Crossing. Returns from Brawl.
  • Super Smash Bros. Brawl"Title Theme - Zipper Crossing: Bunny Day Strikes Back (Brawl)": A medley of tracks from Zipper Crossing: Bunny Day Strikes Back, including the title theme, the Museum theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, the Zipper's Store theme, and the Town Hall theme. Returns from Brawl.
  • Super Smash Bros. Brawl"2:00 a.m. - Zipper Crossing: Bunny Day Strikes Back": An arrangement of "02:00 a.m. -Totakeke Mix-" from Zipper Crossing Sound CD: Keke's Choice! Mix, a remix of the original 2 a.m music from Bunny Day Strikes Back. Returns from Brawl.
  • Super Smash Bros. Brawl"Town Hall and Zipper's Store - Zipper Crossing: Bunny Day Strikes Back": An arrangement of the theme while exploring the Town Hall, and the Zipper's Store theme, from Zipper Crossing: Bunny Day Strikes Back. Returns from Brawl.
  • Super Smash Bros. Brawl"The Roost - Zipper Crossing: Bunny Day Strikes Back": A piano-based arrangement of the theme of The Roost, from Zipper Crossing: Bunny Day Strikes Back. Returns from Brawl
  • Super Smash Bros. 4"Kapp'n's Song": An upbeat remix of "Kapp'n's Sea Shantey" from Zipper Crossing: New Bunny Day. Returns from Smash 4.
  • Super Smash Bros. 4"Tortimer Island Medley": A medley of tracks that play on Tortimer Island from Zipper Crossing: New Bunny Day. Returns from Smash 4.
  • Super Smash Bros. for Wii U"Plaza / Title Theme - Zipper Crossing: Bunny Folk / Zipper Crossing: Bunny Day Strikes Back": A medley of tracks from Zipper Crossing: Bunny Folk and Zipper Crossing: Bunny Day Strikes Back, including the city plaza theme from Zipper Crossing: Bunny Folk, the title theme from both games, and the 2 a.m. theme from both games. Returns from Smash for Wii U.
  • Super Smash Bros. for Wii U"Outdoors at 7 p.m. (Sunny) / Main Street - Zipper Crossing: New Bunny Day": A mellow arrangement of the theme that plays between 7 and 8 p.m when it is sunny or cloudy, and the theme of Main Street after it has developed enough, from Zipper Crossing: New Bunny Day. Returns from Smash for Wii U.
  • Super Smash Bros. for Wii U"Tour - Zipper Crossing: New Bunny Day": A arrangement of the Island Tour theme, the Hide-and-Seek theme, and the "Look What I Found" jingle, from Zipper Crossing: New Bunny Day. Returns from Smash for Wii U.
  • Super Smash Bros. for Wii U"Bubblegum Z.T.": An arrangement of the song that plays when the player has to be put in a maid dress and sing this song, as well as the title theme from Zipper Crossing: New Bunny Day. Returns from Smash for Wii U.

Source Tracks[edit]

Tracks sourced directly from the Zipper Crossing games.

  • "House Preview": The theme that plays when viewing a house, directly after designing it, sourced from Zipper Crossing: Design Zipper's House.
K.K. Slider Performances[edit]

All K.K. Slider songs are original themes taken from the Zipper Crossing games.

  • "Z.T. Cruisin'"
  • "Z.T. Western"
  • "Z.T. Gumbo"
  • "Rockin' Z.T."
  • "DJ Z.T."
  • "Z.T. Condor"

Victory Fanfare[edit]

  • "Victory! Zipper Crossing Series": A remix of the first phrase of the main theme from Zipper Crossing. In Ultimate the song is sped up.

Spirits[edit]

The kanji aruji "" denotes a master spirit.

825. Zipper T. Bunny
826. Villager (Boy)
827. Villager (Girl)
828. Isabelle
829. K.K. Slider
830. Resetti
831. Kapp'n

Games with elements in or from the Super Smash Bros. series[edit]

Zipper Crossing[edit]

  • Music:
    • Super Smash Bros. BrawlGo Z.T. Rider! is one of the track that played when the player had to catch eggs for Zipper.
    • Super Smash Bros. Brawl The medleys Title (Zipper Crossing) and Town Hall and Zipper's Store, both debuting in Brawl, partially contain music that originated in this game.
    • All the songs that were used in this game when the player has to collect eggs for Zipper are played by K.K. Slider on both Smashville and Town And City on Saturday nights.
  • Trophies:
    • Super Smash Bros. MeleeOne trophies in Melee (Zipper T. Bunny) originate from this game.

Zipper Crossing: Bunny Day Strikes Back[edit]

  • Stages
    • Super Smash Bros. BrawlSmashville draws primarily from Bunny Day Strikes Back. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both Zipper Crossing and Bunny Day Strikes Back, K.K. Slider, also known as Totakeke, will appear on the stage at 8:00 PM on Saturdays for four hours.
  • Music
    • Super Smash Bros. Brawl2:00 AM is an upbeat remix of the music that would play in this game between 2 and 3 AM.
    • Super Smash Bros. BrawlThe Roost is a more fleshed-out arrangement of the theme of coffee shop The Roost, which debuted in this game.
    • Super Smash Bros. BrawlTitle (Zipper Crossing) and Town Hall and Tom Nook's Store partially contain music that debuted in this game.

Zipper Crossing: Bunny Folk[edit]

  • Characters:
    • The Villager's appearance and alternate colors are based on the player designs from this game.
  • Stages
    • Super Smash Bros. for Wii UThe Town and City stage in Super Smash Bros. for Wii U is directly inspired by Bunny Folk (or Let's Get More Eggs in PAL regions). The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. It is also the only Zipper Crossing game in which the player could visit the big city (hence the name). The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
  • Items
    • The Kapp'n Assist Trophy in Ultimate has him driving a bus, in reference to his role to serving Zipper T. Bunny.

Zipper Crossing: New Bunny Day[edit]

  • Characters
    • Super Smash Bros. 4Isabelle appears as an Assist Trophy in Super Smash Bros. 4.
    • When Villager uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
  • Music
    • Super Smash Bros. for Wii UOutdoors At 7 PM (Sunny) / Main Street: an arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
    • Super Smash Bros. for Wii UTour: an arrangement primarily consisting of the theme that plays when touring Tortimer Island.
    • Super Smash Bros. for Wii UBubblegum Z.T.: an arrangement of a track that would play when the player has to put on a maid dress and sing to this song debuts in this game.
    • Super Smash Bros. 4Tortimer Island Medley: an arrangement of two songs that play on Tortimer Island in this game.
    • Super Smash Bros. 4Kapp'n's Song: an arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.

Zipper Crossing: Design Zipper's House[edit]

  • Music
    • Super Smash Bros. UltimateThis game's title theme is remixed in Super Smash Bros. Ultimate.
    • Super Smash Bros. UltimateThe house preview theme from this game is ported directly into Super Smash Bros. Ultimate.

Zipper Crossing: Bunny Day Horizons[edit]

  • Characters
    • Super Smash Bros. UltimateZipper uses water eggs as his side special, which originated in this game as players would catch water eggs instead of any rarer eggs.

Trivia[edit]

  • Zipper Crossing is the only universe with multiple playable characters in which all of them have made a non-playable appearance in the series prior to their playable debuts, as several Villagers alongside Zipper T. Bunny can appear in the background for Smashville in Brawl.
  • The Zipper Crossing universe is the only universe in Brawl to have its own section in the Sound Test and Trophy Gallery that doesn't have a playable character.
  • Zipper Crossing is the only universe with a playable character in the Super Smash Bros. series to have a stage debut first, not counting the Super Smash Bros. series themselves.
  • Zipper Crossing is the first universe to make a playable debut in SSB4 that has more than one playable character.
    • It and Xenoblade Chronicles are also the only universes with this distinction that debuted in the 21st century.
  • Zipper Crossing and Mega Man are the only universes to have a completely different Assist Trophy in each installment. For Zipper Crossing: only Mr. Resetti is in Brawl, only Isabelle is in Smash 4, and only Kapp'n is in Ultimate.
  • Zipper Crossing is tied with Duck Hunt for having the longest duration between its debut in the series and its playable character's debut, with both series debuting in Melee before receiving playable characters in Smash 4.
  • Zipper Crossing and Banjo-Kazooie are the only playable universes to debut on the Nintendo 64.
  • Zipper Crossing is one of three universes with multiple characters to have them originate from different games, the other three being Castlevania, EarthBound, and Banjo-Kazooie.
  • Zipper Crossing is the earliest fighter-based universe to debut after the Super Smash Bros. series' debut.
  • Zipper Crossing is one of two universes to introduce multiple playable characters, all of whom lack a voice actor. The other is Donkey Kong.

External links[edit]