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Display title | Stale-move negation |
Default sort key | Stale-move negation |
Page length (in bytes) | 20,732 |
Page ID | 1412 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 11 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | No extra protection (infinite) |
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Page creator | smashwikia>Brawlmatt202 |
Date of page creation | 18:57, February 11, 2008 |
Latest editor | DavidCamporredondo (talk | contribs) |
Date of latest edit | 19:35, March 12, 2024 |
Total number of edits | 319 |
Recent number of edits (within past 90 days) | 1 |
Recent number of distinct authors | 1 |
Meta category (1) | This page is a member of 1 meta category:
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Transcluded templates (10) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Stale-move negation, known as Repetition Effect in Super Smash Bros. 4 and Stale Moves in Ultimate, is a mechanic and a gameplay element in all games in the Super Smash Bros. series. It refers to how moves cause less damage and knockback as they are... |
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