Page history
April 12, 2024
January 8, 2024
October 30, 2023
June 29, 2023
April 11, 2023
January 17, 2023
November 18, 2022
October 19, 2022
October 4, 2022
June 30, 2022
June 29, 2022
June 28, 2022
Turns out you can break the bridge with weight too, jumped on it a few times with 874.8 weight and accidentally broke it. I said the static RNG seed isn't useful, but it is for damage, otherwise this would've taken much longer to work out. Speaking of random, I think the sticks in the chasm have random HP... this might take a while
m+347
Added more technical information and properly updated for Ultimate. I don't have access to the values, so values aren't 100% accurate (confident in Song of Time though), I'll get more data later but it is a long timer (Training reset uses the same seed, not useful). It would be logical for it to be a frame value that decrements with time and damage as it wouldn't need to subtract 0.0166...% every frame. Still need to document the ice/fire damage, chasm plat HP, and how weight affects them
+1,443
June 23, 2022
March 1, 2022
August 20, 2021
June 11, 2021
May 25, 2021
December 22, 2020
November 28, 2020
November 18, 2020
→Super Smash Bros. for Nintendo 3DS
+26
→Super Smash Bros. for Nintendo 3DS
m+11
made a more detailed description on one of the images.
m+49
new image
m+29
October 2, 2020
August 9, 2020
August 4, 2020
May 15, 2020
April 13, 2020
March 12, 2020
March 10, 2020
February 25, 2020
December 31, 2019
→Super Smash Bros. Ultimate: hey man don't remove the categories
m+195
Wow. The entire section was bloat that didn’t make sense
−923
December 24, 2019
Undid edit by YoungLink13: Already included on the infobox.
m−178
→Music: Added content
+178
→Stage overview: This stage is only on the 3DS version.
m−22
Undid edit by YoungLink13: This is not notable. There are many OSTs that only play on one stage.
m−213
→Trivia: Added content
+213
→Stage overview: Included the 3ds form
+127