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Fox (SSB)/Forward aerial

OverviewEdit

 
Hitbox of Fox's forward aerial.

Fox does a feet-first kick forward, with a very similar animation to his forward smash, though it's obviously performed in the air instead, and he doesn't move any distance forward while using it. It does 12% damage – its knockback is below average (it cannot KO reliably onstage even at very high percentages), though it has decent combo ability and edgeguarding potential. It has high ending lag and landing lag if not Z-cancelled, however. It can combo into a reverse back aerial, a neutral aerial at higher percentages (more effective on floaty characters), or Reflector after a late-hitting forward aerial, as well as being a way to set up ground moves at moderate percentages on characters with fast or close to fast falling speeds, due to sending opponents on a below average angle; being able to lead into a jab or up tilt. Its decent range also makes it a usable spacing tool, mostly used out of short hops in conjunction with back aerial.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Clean hit
0 0 12% 0   0 100 0 155 25 0 0 0           Kick
1 0 12% 0   0 100 0 155 25 120 0 0           Kick
Late hit
0 0 8% 0   0 100 0 145 25 0 0 0           Kick
1 0 8% 0   0 100 0 145 25 120 0 0           Kick

TimingEdit

Initial autocancel 1-5
Clean hit 6-9
Late hit 10-23
Ending autocancel 24-
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Animation length 30
L-cancelled animation length 4
Normal                                                             
L-cancelled                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible