Yoshi's Island (SSBM): Difference between revisions

→‎Stage overview: sprites would imply that the assets were from the game directly, but they aren't, I think artwork is a more appropriate name
Tag: Mobile edit
(→‎Stage overview: sprites would imply that the assets were from the game directly, but they aren't, I think artwork is a more appropriate name)
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If characters attack a block or jumps into it from below, the block starts spinning and can be passed through, becoming solid again after a short while. This can cause fighters to get trapped in the pit in the middle with little chances of recovery, especially in {{SSBM|Ness}}'s case.
If characters attack a block or jumps into it from below, the block starts spinning and can be passed through, becoming solid again after a short while. This can cause fighters to get trapped in the pit in the middle with little chances of recovery, especially in {{SSBM|Ness}}'s case.


The background features hills, moving clouds, berry trees and, occasionally, a [[Banzai Bill]] and a {{s|mariowiki|Fishin' Lakitu}} with their ''[[Super Mario World]]'' sprites. They have no effect on gameplay.
The background features hills, moving clouds, berry trees and, occasionally, a [[Banzai Bill]] and a {{s|mariowiki|Fishin' Lakitu}} with their ''[[Super Mario World]]'' artwork. They have no effect on gameplay.


In ''Brawl'', playing as {{SSBB|Fox}}, {{SSBB|Falco}}, or {{SSBB|Wolf}} and activating the [[Landmaster]] [[Final Smash]] when at least one of the three Turning Blocks in the middle rotates causes the Landmaster to fall through the resulting hole, causing a [[Self-destruct]], despite the fact that the Landmaster is much bigger than the opening. This is because the programming means the actual character is still on the field and the characters cannot stand in midair. The Pokémon Trainer also occasionally moves above the hole, even though there is clearly nothing under him.
In ''Brawl'', playing as {{SSBB|Fox}}, {{SSBB|Falco}}, or {{SSBB|Wolf}} and activating the [[Landmaster]] [[Final Smash]] when at least one of the three Turning Blocks in the middle rotates causes the Landmaster to fall through the resulting hole, causing a [[Self-destruct]], despite the fact that the Landmaster is much bigger than the opening. This is because the programming means the actual character is still on the field and the characters cannot stand in midair. The Pokémon Trainer also occasionally moves above the hole, even though there is clearly nothing under him.
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