Yoshi's Island (SSBM): Difference between revisions

→‎Trivia: Most trivia of this type on other stage pages have already been removed, I'm just trying to finish the job (if I miss any, I apologize)
(→‎Trivia: Most trivia of this type on other stage pages have already been removed, I'm just trying to finish the job (if I miss any, I apologize))
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*If a player hangs on to one of the edges of the middle hole, the spinning block whose space they occupy will not stop spinning until the player leaves the space.
*If a player hangs on to one of the edges of the middle hole, the spinning block whose space they occupy will not stop spinning until the player leaves the space.
*In ''Melee'', if [[AI]] players in Training mode are set to [[List of CPU modes#Walk|Walk]] when standing on the spinning blocks, they won't move and instead spin in circles changing directions, as if dancing. When walking right on the right side of the middle blocks, they will also walk into the [[blast line]] and self-destruct.
*In ''Melee'', if [[AI]] players in Training mode are set to [[List of CPU modes#Walk|Walk]] when standing on the spinning blocks, they won't move and instead spin in circles changing directions, as if dancing. When walking right on the right side of the middle blocks, they will also walk into the [[blast line]] and self-destruct.
*{{SSBU|Yoshi}}, {{SSBU|Kirby}}  and {{SSBU|Inkling}} are the only characters who each travel to Yoshi's Island in their Classic Mode routes.
**Inkling is the only character who is not a member of the "Original 12" and newcomer who travels to Yoshi's Island in Classic Mode.
*This is the only ''Yoshi'' stage that is used in more than one Classic Mode route.
*This is the only ''Yoshi'' stage that is used in more than one Classic Mode route.


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