Super Smash Bros. Melee: Difference between revisions

(Undid edit by 97.75.185.254: This is just saying the same thing but with more words)
Tag: Manual revert
Tag: Mobile edit
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==Trivia==  
==Trivia==  
*''Melee'' is the only ''Super Smash Bros.'' game to:
*''Melee'' is the only ''Super Smash Bros.'' game to:
**Not have unique [[on-screen appearance]]s for each playable character. Instead, all playable characters share the same animation of a [[trophy]] coming to life.
**Have all playable characters share the same animation of a [[trophy]] coming to life instead of having unique [[on-screen appearance]]s for each playable character because only Master Hand and Crazy Hand have "true" unique [[on-screen appearance]]s, where they both gradually enter the stage from the background, laughing.
**Have the announcer saying "Ready... Go!" for all playable characters at the start of a match, and when all characters ended in a tie during time battle, the announcer says "Sudden Death... Go!" at the start of the sudden death match instead of having the announcer counting down from 3 for each playable character before the match starts because only the announcer can count down from 5 before the battle ends.
**Not have separate announcer voice clips for [[free-for-all]] and [[team battle]], instead collectively announced as either "Melee/Battle Royale", "Survival", "Grab/Get the coins" and "Decision" (in [[time]], [[stock]], [[coin battle|coin]] and {{b|bonus|mode}} battles, respectively), or in cases of [[Special Melee]], respective announcements for each rules.
**Not have separate announcer voice clips for [[free-for-all]] and [[team battle]], instead collectively announced as either "Melee/Battle Royale", "Survival", "Grab/Get the coins" and "Decision" (in [[time]], [[stock]], [[coin battle|coin]] and {{b|bonus|mode}} battles, respectively), or in cases of [[Special Melee]], respective announcements for each rules.
*As a near-launch title for the system, ''Super Smash Bros. Melee'' marks the first appearance on the [[Nintendo GameCube]] for 23 out of the 26 playable characters; the exceptions being [[Mario]], [[Luigi]], and [[Bowser]], who had appeared in ''Luigi's Mansion'' (the latter after a fashion, as his appearance in said game was actually an elaborate animated suit controlled by King Boo). As only Luigi was playable in said game, he is also the only character who was playable on the GameCube in a game before ''Melee''.
*As a near-launch title for the system, ''Super Smash Bros. Melee'' marks the first appearance on the [[Nintendo GameCube]] for 23 out of the 26 playable characters; the exceptions being [[Mario]], [[Luigi]], and [[Bowser]], who had appeared in ''Luigi's Mansion'' (the latter after a fashion, as his appearance in said game was actually an elaborate animated suit controlled by King Boo). As only Luigi was playable in said game, he is also the only character who was playable on the GameCube in a game before ''Melee''.
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