Reaper & Reapette: Difference between revisions

 
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===In [[Smash Run]]===
===In [[Smash Run]]===
[[File:ReaperUndisturbed.png|thumb|An undisturbed Reaper in [[Smash Run]].]]
[[File:ReaperUndisturbed.png|thumb|An undisturbed Reaper in [[Smash Run]].]]
Reapers appear as enemies, using their design from ''Kid Icarus: Uprising''. They remain stationary and look around themselves, and upon noticing a player, they start attacking, sending out homing Reapettes which make characters [[trip]] on contact. If close enough, they also attack with a scythe swipe which does high damage and [[knockback]]. While a Reaper is activated, a whimsical 8-bit tune (the same heard in the ''Kid Icarus'' series in the same circumstance) overrides any prior music.
Reapers appear as enemies, using their design from ''Kid Icarus: Uprising''. They remain stationary and look around themselves, and upon noticing a player, they start attacking, sending out homing Reapettes which make characters [[trip]] on contact. If close enough, they also attack with a scythe swipe which does high damage and [[knockback]]. While a Reaper is activated, a whimsical chiptune track (the same heard in the ''Kid Icarus'' series in the same circumstance) overrides any prior music.


===Trophy===
===Trophy===
7,563

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