Mushroomy Kingdom: Difference between revisions

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|subtitle    = ''[[Super Mario Bros.]]''
|subtitle    = ''[[Super Mario Bros.]]''
|name        = Mushroomy Kingdom
|name        = Mushroomy Kingdom
|image        = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Mushroomy Kingdom.png|300px]]|title2=3DS|tab2=[[File:SSB4 Mushroomy Kingdom.jpg|300px]]|title3=Brawl (1-1)|tab3=[[File:mushroomy.jpg|300px]]|title4=Brawl (1-2)|tab4=[[File:Mushroomy2.jpg|300px]]}}
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mushroomy Kingdom.png|300px]]|title2=3DS|content2=[[File:SSB4 Mushroomy Kingdom.jpg|300px]]|title3=Brawl (1-1)|content3=[[File:mushroomy.jpg|300px]]|title4=Brawl (1-2)|content4=[[File:Mushroomy2.jpg|300px]]}}
|caption      = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mushroomy Kingdom across the series.
|caption      = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mushroomy Kingdom across the series.
|universe    = {{uv|Mario}}
|universe    = {{uv|Mario}}
|games        = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|games        = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|hometo      = '''Brawl:'''<br>{{SSBB|Mario}}<br>{{SSBB|Luigi}}<br>{{SSBB|Peach}}<br>{{SSBB|Bowser}}<br>'''SSB4:'''<br>{{SSB4|Mario}}<br>{{SSB4|Luigi}}<br>{{SSB4|Peach}}<br>{{SSB4|Bowser}}<br>{{SSB4|Dr. Mario}}<br>{{SSB4|Rosalina & Luma}}<br>{{SSB4|Bowser Jr.}}<br>'''Ultimate:'''<br>{{SSBU|Mario}}<br>{{SSBU|Luigi}}<br>{{SSBU|Peach}}<br>{{SSBU|Daisy}}<br>{{SSBU|Bowser}}<br>{{SSBU|Dr. Mario}}<br>{{SSBU|Rosalina & Luma}}<br>{{SSBU|Bowser Jr.}}<br>{{SSBU|Piranha Plant}} (DLC)
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype    = Normal
|cratetype    = Normal
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In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] features a flat platform made of Hard Blocks with Ground as the base. The stage is set past the castle. The stage does not scroll, and the platform extends below the [[blast line]].
In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] features a flat platform made of Hard Blocks with Ground as the base. The stage is set past the castle. The stage does not scroll, and the platform extends below the [[blast line]].


In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are nearly identical to ''SSB4'''s Ω form; however, the floor of the platform is now just made of Ground. The platform also does not extend below the blast line, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of Hard Blocks.
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are nearly identical to ''SSB4'''s Ω form; however, the floor of the platform is now just made of Ground. The platform also does not extend below the blast line, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of Hard Blocks. Additionally, [[Screen KO]]'s are replaced with [[Star KO]]'s.
<gallery widths="200px">
<gallery widths="200px">
File:Mushroomy_Kingdom_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''.
File:Mushroomy_Kingdom_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''.
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File:SSBU-Mushroomy KingdomBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
File:SSBU-Mushroomy KingdomBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>
===Hazards Off===
With hazards off on ''Ultimate'', the ? blocks are empty and the brick blocks are indestructable. The stage still scrolls as usual.


===Level selection===
===Level selection===
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''World 1-1''
''World 1-1''
*'''GameCube Controller''': X or Y
*'''GameCube''' and '''Classic Controller''': {{button|WCC|X}} or {{button|WCC|Y}}
*'''Classic Controller''': X or Y
*'''Wii Remote & Nunchuk''': {{button|Wii|C}}
*'''Wii Remote & Nunchuk''': C
*'''Wii Remote''': {{button|Wii|A}}
*'''Wii Remote''': A


''World 1-2''
''World 1-2''
*'''GameCube Controller''': L or R
*'''GameCube''' and '''Classic Controller''': {{button|WCC|L}} or {{button|WCC|R}}
*'''Classic Controller''': L or R
*'''Wii Remote & Nunchuk''': {{button|Wii|Z}}
*'''Wii Remote & Nunchuk''': Z
*'''Wii Remote''': {{button|Wii|B}}
*'''Wii Remote''': B


==Origin==
==Origin==
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*The stage's scrolling speed (for both versions in ''Brawl'') is such that the stage makes exactly one loop in two minutes, the default time for a [[time]]d match.
*The stage's scrolling speed (for both versions in ''Brawl'') is such that the stage makes exactly one loop in two minutes, the default time for a [[time]]d match.
*Players are unable to enter the pipes in this stage because they are grated out, as revealed by rotating the camera.
*Players are unable to enter the pipes in this stage because they are grated out, as revealed by rotating the camera.
*This stage's World 1-2 variant and the grayscale version of [[Dream Land GB]] are the only differently loaded versions of stages not in ''Super Smash Bros. Ultimate''.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
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