Gameplay modification: Difference between revisions

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===In ''Brawl''===
===In ''Brawl''===
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{{incomplete|history}}
For ''Brawl'', the tool BrawlBox easily allows modders to replace models and animations. Brawl mods usually feature a lot of new custom models and animations.
For ''Brawl'', the tool BrawlBox easily allows modders to replace models and animations. Brawl mods usually feature a lot of new custom models and animations. A popular form of modding introduced with ''Brawl'' modding is "model swaps", which outright replace an alternate costume with a model from another game, such as another character not yet in or outright inellegible for Smash, or an alternate model for the existing character from a game with a different art style, but without making any modifications to a character's animations or attacks.


===In ''Smash 4''===
===In ''Smash 4''===
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===In ''Ultimate''===
===In ''Ultimate''===
For ''Ultimate'', there is a tool called StudioSB, which allows for model imports and animation imports. Add-ons for Blender were also made to edit some animation/model files. Material edits are done via ParamXML or CrossMod, to change properties like how metallic or bright an object appears. Brawlbox is also compatible with Ultimate animations & models.
[[File:Ssbu model swap homer marge.jpg|thumb|right|{{SSBU|Ryu}} and {{SSBU|Kazuya}} fight under the guises of Homer and Marge from ''The Simpsons'' using a simple model swap mod.]]For ''Ultimate'', there is a tool called StudioSB, which allows for model imports and animation imports. Add-ons for Blender were also made to edit some animation/model files. Material edits are done via ParamXML or CrossMod, to change properties like how metallic or bright an object appears. Brawlbox is also compatible with Ultimate animations & models.


==Adding new characters==
==Adding new characters==
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