Gameplay modification: Difference between revisions

(→‎Project M EX Remix: cut down a lot of unnecessary listing & praising in the PMEX Remix section, hopefully it sounds more professional now)
Tag: Mobile edit
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''Beyond Melee'' is the next Melee mod after ''The Akaneia Build'' to expand Melee's roster and other content without replacing any, even using the same Wolf and "minigame" stages from ''Akaneia Build''. Unlike ''Akaneia Build'', however, which simply adds content to ''Melee'' without changing anything else (much like ''Smash Remix'' for the first game), ''Beyond Melee'' changes original assets in the game. In addition to aesthetic changes to menu design, gameplay-wise, a chunk of the original cast and stages are remixed. This is done to make the roster more balanced and competitively viable and stages to be more tournament- friendly. Said changes are done in accessible ways, though, and can still be enjoyed casually. There are still stages that exist purely for fun, and ones changed competitively are done in self-aware and tongue-in-cheek ways, such as having [[Whispy Woods]] burnt down on Dream Land 64 so as to not blow on fighters.
''Beyond Melee'' is the next Melee mod after ''The Akaneia Build'' to expand Melee's roster and other content without replacing any, even using the same Wolf and "minigame" stages from ''Akaneia Build''. Unlike ''Akaneia Build'', however, which simply adds content to ''Melee'' without changing anything else (much like ''Smash Remix'' for the first game), ''Beyond Melee'' changes original assets in the game. In addition to aesthetic changes to menu design, gameplay-wise, a chunk of the original cast and stages are remixed. This is done to make the roster more balanced and competitively viable and stages to be more tournament- friendly. Said changes are done in accessible ways, though, and can still be enjoyed casually. There are still stages that exist purely for fun, and ones changed competitively are done in self-aware and tongue-in-cheek ways, such as having [[Whispy Woods]] burnt down on Dream Land 64 so as to not blow on fighters.


Most veteran fighters received minimal changes, usually just a couple of new moves and fixes in frame data. Lower-tier characters, such as Bowser and Zelda, however, received many more changes to buff them. Bowser, for example, received tremendous buffs in speed and frame data. He also gained an entirely new neutral special and down air. Zelda received similar changes, but also has an entirely new warrior princess-like attire, resembling her appearance in ''Hyrule Warriors''. In the first public release, Luigi, Yoshi, Ness, [[Ice Climbers]], Kirby, and [[Mr. Game & Watch]] were not yet playable, most likely due to also receiving large overhauls. However, their silhouettes could be seen on the character select screen, with Luigi having what appears to be a [[Boo]] alongside him, implying his moveset wouldhave many more references to ''Luigi's Mansion''.
Most veteran fighters received minimal changes, usually just a couple of new moves and fixes in frame data. Lower-tier characters, such as Bowser and Zelda, however, received many more changes to buff them. Bowser, for example, received tremendous buffs in speed and frame data. He also gained an entirely new neutral special and down air. Zelda received similar changes, but also has an entirely new warrior princess-like attire, resembling her appearance in ''Hyrule Warriors''. In the first public release, Luigi, Yoshi, Ness, [[Ice Climbers]], Kirby, and [[Mr. Game & Watch]] were not yet playable, most likely due to also receiving large overhauls. However, their silhouettes could be seen on the character select screen, with Luigi having what appears to be a [[Boo]] alongside him, implying his moveset would have many more references to ''Luigi's Mansion''.


The mod adds five newcomers to ''Melee'', being [[Skull Kid]], Fay from ''Star Fox 2'', Wolf, [[Raichu]], and Shadow Mewtwo from ''Pokkén Tournament''. Skull Kid uses Ness as a base, but has an entirely unique moveset featuring magic and dark energy balls that hover around him. Wolf is the same as he is in ''The Akaneia Build'', but with a minor appearance change. Fay, like Wolf in these mods, is also clearly an edited version of Fox, though has an even closer resembleance to him than Wolf. Fay gains unique attributes by having the Homing Launcher from ''Star Fox: Assault'' in her moveset. The launcher can ignite powerful close range explosions and also gives her a side special similar to [[Snake]]'s [[Remote Missile]]. Raichu is a heavyweight compliment to its pre-evolutions, moving much slower but having much more powerful electric attacks than the other two. Shadow Mewtwo is based on Mewtwo, but has many brand new moves and even a unique gimmick of building up a power meter.
The mod adds five newcomers to ''Melee'', being [[Skull Kid]], Fay from ''Star Fox 2'', Wolf, [[Raichu]], and Shadow Mewtwo from ''Pokkén Tournament''. Skull Kid uses Ness as a base, but has an entirely unique moveset featuring magic and dark energy balls that hover around him. Wolf is the same as he is in ''The Akaneia Build'', but with a minor appearance change. Fay, like Wolf in these mods, is also clearly an edited version of Fox, though has an even closer resembleance to him than Wolf. Fay gains unique attributes by having the Homing Launcher from ''Star Fox: Assault'' in her moveset. The launcher can ignite powerful close range explosions and also gives her a side special similar to [[Snake]]'s [[Remote Missile]]. Raichu is a heavyweight compliment to its pre-evolutions, moving much slower but having much more powerful electric attacks than the other two. Shadow Mewtwo is based on Mewtwo, but has many brand new moves and even a unique gimmick of building up a power meter.
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