Gameplay modification: Difference between revisions

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Version ''0.9.7'' was released on May 10th, 2021 and added [[Wolf O'Donnell]] as a newcomer, who mostly retains his gameplay from the core series, though his up special is [[Wolf Flash]] rather than [[Fire Wolf]]. He has an unique appearance based off his design in ''Starfox 64'' with some liberties such as wearing short sleeves and no gloves. Wolf also has a unique victory theme that comes from the theme for Star Wolf. [https://conker.fandom.com/wiki/Conker_the_Squirrel Conker the Squirrel] was also added, who is the first non-boss newcomer to the mod who has not appeared in the main series. Conker's personality, appearance, and moveset are based off specifically ''Bad Fur Day''. He uses several weapons from the game such as his frying pan and slingshot, alongside the chainsaw, flamethrower, bat, katana, and grenades. Conker's taunt involves him waving off the opponent and yelling "See ya!" with a grin. His series and stock icons are an extra tail, his intro is him being dropped in by Gregg's hand, and his victory theme is an excerpt from the Windy theme. Additionally, Wario now uses his own series symbol like in the main series rather than using the Mario series symbol and his home stage, Kitchen Island was entirely redesigned. As for stages; [[Venom]] from ''Melee'' was introduced alongside brand new stages from various Nintendo 64 titles being ''Jet Force Gemini'', ''[[Perfect Dark]]'', ''Conker's Bad Fur Day'', and ''Mischief Makers''. A "Remix Modes" selection was also added with the Multi-Man Modes and a new version of [[Classic Mode]] that stars the mod's newcomers and has increased difficulty, randomized bonus stages, and most stages have a random opponent as opposed to the same set every time. Lastly, additional customization options were added for Versus Mode that's comparable to [[Special Smash]] but with having the ability to pick specific settings for each participant. It includes being able to select the fighters' sizes before the match, let them always appear silhouetted, cloaked or as a skeleton, and even being able to set random knockback.
Version ''0.9.7'' was released on May 10th, 2021 and added [[Wolf O'Donnell]] as a newcomer, who mostly retains his gameplay from the core series, though his up special is [[Wolf Flash]] rather than [[Fire Wolf]]. He has an unique appearance based off his design in ''Starfox 64'' with some liberties such as wearing short sleeves and no gloves. Wolf also has a unique victory theme that comes from the theme for Star Wolf. [https://conker.fandom.com/wiki/Conker_the_Squirrel Conker the Squirrel] was also added, who is the first non-boss newcomer to the mod who has not appeared in the main series. Conker's personality, appearance, and moveset are based off specifically ''Bad Fur Day''. He uses several weapons from the game such as his frying pan and slingshot, alongside the chainsaw, flamethrower, bat, katana, and grenades. Conker's taunt involves him waving off the opponent and yelling "See ya!" with a grin. His series and stock icons are an extra tail, his intro is him being dropped in by Gregg's hand, and his victory theme is an excerpt from the Windy theme. Additionally, Wario now uses his own series symbol like in the main series rather than using the Mario series symbol and his home stage, Kitchen Island was entirely redesigned. As for stages; [[Venom]] from ''Melee'' was introduced alongside brand new stages from various Nintendo 64 titles being ''Jet Force Gemini'', ''[[Perfect Dark]]'', ''Conker's Bad Fur Day'', and ''Mischief Makers''. A "Remix Modes" selection was also added with the Multi-Man Modes and a new version of [[Classic Mode]] that stars the mod's newcomers and has increased difficulty, randomized bonus stages, and most stages have a random opponent as opposed to the same set every time. Lastly, additional customization options were added for Versus Mode that's comparable to [[Special Smash]] but with having the ability to pick specific settings for each participant. It includes being able to select the fighters' sizes before the match, let them always appear silhouetted, cloaked or as a skeleton, and even being able to set random knockback.


Skipping a couple individual builds, Version ''1.0.0'' was released on September 19th, 2021 and added [[Mewtwo]] and [[Marth]] as newcomers, filling out the character select screen. Both very closely replicate their gameplay and animations from the main series with the only notable difference being that Marth's [[Dancing Blade]] replaces [Shield Breaker]] as his neutral special. New stages added include "GameBoy Land", a stage that brings the fighters through various titles of the console (comparable to [[Dream Land GB]]); [[Jungle Japes]]; [[Yoshi's Island (SSBB)|Yoshi's Island II]]; and [[Castle Siege]]. [[Delfino Plaza]] received a complete overhaul, and new variations of [[Dream Land (64)|Dream Land]], [[Duel Zone]], [[Final Destination]], and Cool, Cool Mountain were also included. [[All-Star Mode]] was added as a new 1P Mode. Other features included were the ability to change shield color, adjust frame delay, and a song display that appears onscreen at the start of match telling what song is currently playing. Lastly, new alternate costumes were given to the cast of the original game.
Skipping a couple individual builds, Version ''1.0.0'' was released on September 19th, 2021 and added [[Mewtwo]] and [[Marth]] as newcomers, filling out the character select screen. Both very closely replicate their gameplay and animations from the main series with the only notable difference being that Marth's [[Dancing Blade]] replaces [[Shield Breaker]] as his neutral special. New stages added include "GameBoy Land", a stage that brings the fighters through various titles of the console (comparable to [[Dream Land GB]]); [[Jungle Japes]]; [[Yoshi's Island (SSBB)|Yoshi's Island II]]; and [[Castle Siege]]. [[Delfino Plaza]] received a complete overhaul, and new variations of [[Dream Land (64)|Dream Land]], [[Duel Zone]], [[Final Destination]], and Cool, Cool Mountain were also included. [[All-Star Mode]] was added as a new 1P Mode. Other features included were the ability to change shield color, adjust frame delay, and a song display that appears onscreen at the start of match telling what song is currently playing. Lastly, new alternate costumes were given to the cast of the original game.


Additionally, the mod has received smaller updates in between the major version changes that typically just fix bugs and are distinguished by placing a lowercase letter after the version number, starting with "a" and moving onwards alphabetically; for example, version ''0.9.3c'' being the third update to ''0.9.3'' and fixing glitches regarding Jigglypuff's jump height, the combo meter not counting certain moves, and warping in the new bonus stages added amongst other issues.
Additionally, the mod has received smaller updates in between the major version changes that typically just fix bugs and are distinguished by placing a lowercase letter after the version number, starting with "a" and moving onwards alphabetically; for example, version ''0.9.3c'' being the third update to ''0.9.3'' and fixing glitches regarding Jigglypuff's jump height, the combo meter not counting certain moves, and warping in the new bonus stages added amongst other issues.