Zero Suit Samus (SSB4)/Up tilt

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< Zero Suit Samus (SSB4)
Revision as of 15:23, January 22, 2017 by CpnFlacon (talk | contribs) (New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Hit 1|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=5% |angle=150 |bk=55 |ks=3...)
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 5% 0 AngleIcon150.png 55 30 0 3.0 0 0.0 14.0 0.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 5% 0 AngleIcon130.png 85 50 0 3.0 0 0.0 11.0 10.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Kick SpecialsDirect.png
Hit 2
0 0 7% 0 AngleIcon90.png 70 90 0 7.0 0 0.0 20.0 0.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Foot (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 7% 0 AngleIcon90.png 70 90 0 6.0 0 0.0 14.0 0.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(NoRebound).png Foot (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png