Super Smash Bros.

Ness (SSB)/Forward tilt

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< Ness (SSB)
Revision as of 12:41, March 25, 2015 by Toomai (talk | contribs) (don't think I have enough time at the moment for frame data, but I can do the hitboxes at least)
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Overview

Ness's forward tilt in Super Smash Bros. involves Ness doing a semi-slow roundhouse kick with low knockback. The move itself is rarely used outside of spacing. This is also rare however as it is unsafe on shield. While it might be possible to edgeguard with this move, his aerials as well as his smashes, more specifically his down smash, are considered to be better. This move is considered to be Ness's weakest tilt, making it one of if not his least used move.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Angled up
0 0 11% 0 Sakurai angle 10 100 0 90 25 20 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 11% 0 Sakurai angle 10 100 0 115 26 80 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
Angled side
0 0 10% 0 Sakurai angle 10 100 0 90 25 20 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 10% 0 Sakurai angle 10 100 0 115 26 80 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
Angled down
0 0 9% 0 Sakurai angle 10 100 0 90 25 20 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 9% 0 Sakurai angle 10 100 0 115 26 80 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing

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