This is a list of music tracks placed in the Kid Icarus category in the Sound Test of Super Smash Bros. Brawl.
Underworld
Underworld | |
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Track title | Underworld |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Default |
Link | [1] |
Origin
This track could be considered a medley of sorts, as while the majority of the track consists of an orchestral remix of the music that typically plays in World 1 of Kid Icarus (which is officially known as Underworld), afterwards, a remix of the music that plays when Pit is in the range of the Grim Reaper enemy plays, and then the track ends on a remix of the Game Over Theme before looping again.
Composition & Arrangements
Arrangement Supervisor: Shogo Sakai,
Composer: Nintendo,
Arranger: HAL Laboratory, Inc.
Japanese title: 冥府界, Meifu-kai
Other Uses
This track plays while adventuring through some parts of the Skyworld level in the Subspace Emissary.
Skyworld
Skyworld | |
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Track title | Skyworld |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Default |
Link | [2] |
Origin
This track is an orchestral remix of the music that plays in the Overworld levels in Kid Icarus, not the Skyworld as the song name suggests.
Composition & Arrangements
Arrangement Supervisor: Arata Iiyoshi,
Composer: Nintendo,
Arranger: GAME ARTS Co.,Ltd.
Japanese title: 地上界, Chijō-kai
Other Uses
This track will play during parts of the Subspace Emissary level Skyworld, as well as being the only track to play within the Sea of Clouds.
Trivia
One segment of this track bears a resemblance to a familiar marching theme by John Philip Sousa.
Title (Kid Icarus)
Title (Kid Icarus) | |
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Track title | Title (Kid Icarus) |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Unlockable |
Link | [3] |
Origin
This track is a remix of the music that would play on the Title Screen of the original NES game Kid Icarus.
Description
This track starts in an 8-bit fashion, paying homage to how the track sounded originally, before breaking into a full symphonic orchestration.
Composition & Arrangements
Arrangement: Kenji Ito,
Composer: Nintendo.
Japanese title: タイトル (パルテナの鏡), Taitoru (Parutena no Kagami)
Other Uses
If Classic or All-Star mode is cleared by Pit, this track will play during his Character Roll Call.
How To Unlock
Collect a random CD containing this track.
Kid Icarus Original Medley
Kid Icarus Original Medley | |
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Track title | Kid Icarus Original Medley |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Stage of usage | Skyworld |
Availability | Default |
Link | [4] |
Origin
This track is a medley of music pieces in Kid Icarus, retained in their original 8-bit format. The track starts with the Title Screen Theme, before transitioning into Underworld, the general Overworld Theme, Skyworld, Dungeon Theme, Stage Clear and Game Over. These segments are ported from the Famicom version of Kid Icarus, rather than the NES version.
Composition & Arrangements
Composition and arrangements Copyright Nintendo.
Japanese title: パルテナの鏡 原曲メドレー, Parutena no Kagami Gen Kyoku Medorē
Trivia
All of the three music tracks in the Kid Icarus category besides this piece are somehow integrated into this medley.
Kid Icarus universe | |
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Fighters | Pit (SSBB · SSB4 · SSBU) · Palutena (SSB4 · SSBU) · Dark Pit (SSB4 · SSBU) |
Assist Trophies | Magnus · Phosphora |
Stages | Skyworld · Reset Bomb Forest · Palutena's Temple |
Items | Back Shield · Daybreak · Killer Eye · Ore Club · X Bomb · Staff |
Enemies | Boom Stomper · Bumpety Bomb · Clubberskull · Daphne · Flage · Lethinium · Lurchthorn · Mahva · Megonta · Mimicutie · Monoeye · Nutski · Orne · Reaper & Reapette · Skuttler · Souflee · Zuree |
Other | Centurion · Viridi |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Kid Icarus |