Super Smash Bros. Melee

Falco (SSBM)/Down tilt

< Falco (SSBM)
Revision as of 09:33, November 1, 2013 by Scr7 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} ==Overview== thumb|Hitbox of Falco's d-tilt. Falco swipes his tail along the ground in front of himself. It has unusua...)
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Overview

 
Hitbox of Falco's d-tilt.

Falco swipes his tail along the ground in front of himself. It has unusually high damage and knockback for a tilt attack, dealing 13% damage and being able to KO some characters at as low as 90% when fresh. It knocks opponents vertically, making it more effective on floaty characters, especially lighter ones. Despite its advantages, it has rather short range, and limited followup options, giving it a subpar combo ability. It also has moderately high ending lag. It isn't used commonly, as Falco usually has better options for KOing, such as forward smash and down aerial. However, since it is usually fresh when used, it can be utilized as a surprise KO move.


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Attack data

Animation length 29
Hitbox out 7-9
Interruptible 28
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

Similar moves