Super Metroid

Revision as of 13:26, May 14, 2011 by Mr. Anon (talk | contribs) (→‎In Super Smash Bros.: Zebes came from the original metroid.)
Super Metroid
File:SuperMetroidBox.png
Developer(s) Nintendo R&D1 (design)
Intelligent Systems (program)
Publisher(s) Nintendo
Designer(s) Gunpei Yokoi
Yoshio Sakamoto
Makoto Kanoh
Released Template:Japan March, 1994
Template:NA October, 1994
Template:Europe July 28, 1994
Genre(s) Action-Platform
Mode(s) Single-player
Ratings ESRB: K-A (Kids to Adults)
Media 24-megabit cartridge
MetroidSymbol.svg

Super Metroid is the third installament in the Metroid series developed by Nintendo, but is placed chronologically as the seventh game in the series. The game appears on the SNES, Virtual Console, and a 3 minute Masterpiece within the game Super Smash Bros. Brawl.

Relevance to Smash Bros.

In Super Smash Bros.

Samus' Charge Shot comes from Super Metroid, along with her Grapple Beam.

In Super Smash Bros. Melee

Kraid and Ridley appeared as trophies in this game. Also, while Planet Zebes itself didn't reappear as a stage, it served as the setting of the two Metroid stages in the game, Brinstar and Brinstar Depths. Kraid appears in the Brinstar Depths stage. Also, the Screw Attack originates from this game as well.

In Super Smash Bros. Brawl

File:SMMasterpiece.png
Screenshot of the Masterpiece in Brawl.

A remix of the music from the ending credits from this game can he heard while playing on the Norfair stage. Ridley's theme also originates from this game, as well as the Screw Attack. On the Frigate Orpheon stage, a heavy metal version of Ridley's theme can be heard. It also plays when Ridley and Meta Ridley are seen in the Subspace Emissary mode.