OverviewEdit
Throw and Hitbox DataEdit
HitboxEdit
ThrowEdit
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 70 | 72 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None | 0% | None |
TimingEdit
Invincibility | 1-8 |
---|---|
Hitbox | 26 |
Throw Release | 27 |
Animation length | 54 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
TriviaEdit
It seems that the move was intended to be interruptible from frame 43 (as there is a timer on frame 43) however, there is no interruptibility flag after the timer on frame 43, resulting in the move being uninterruptible. This is supported by the fact that the move is interruptible from frame 43 in later entries.