Super Smash Bros. Brawl

Samus (SSBB)/Back aerial

< Samus (SSBB)
Revision as of 19:58, May 21, 2024 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Samus's back aerial.

OverviewEdit

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Samus turns and kicks behind her. A good spacer, with KO potential if hit at the tiny sweetspot at the edge of her foot. It has potential to combo into an up aerial, more back aerials, and sometimes a Screw Attack if hit at the leg hitbox. It has humongous reach, due to Samus' giant limbs. On certain stages, such as Battlefield, this can be used after an edge drop →wall jump to fight off edgeguarders.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0   30 95 0 4.2 12 0.0 -1.0 0.0 1.0x 1.0x 0%               Kick  
1 0 14% 0   42 88 0 4.8 12 0.0 6.5 0.0 1.0x 1.1x 0%               Kick  
2 0 10% 0   30 90 0 2.0 12 0.0 3.5 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

AttackEdit

Initial autocancel 1-8
Hitbox 9-10
Ending autocancel 32-
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel