Super Smash Bros. Ultimate

Ice Climbers (SSBU)/Down tilt

< Ice Climbers (SSBU)
Revision as of 18:24, May 8, 2024 by Yo'ster (talk | contribs) (→‎Overview: Stuff about Icies' down-tilt. Will elaborate more later on...)
Hitbox visualization showing Popo's down tilt.
Hitbox visualization showing Nana's down tilt.
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Overview

Each of the duo performs an outward sweeping attack with their mallet. It sports quick startup, decent activity, and solid damage output. With moderate range, knockback, and ending lag to boot.

The move clips the ledge if positioned right, and its high speed, disjoint, and semi-spike launch angle make it a fairly safe and very dangerous two-framing option.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Leader
0 0 0 6.0% 0   Forward 40 100 0   3.0 havel 0.0 -1.0 0.0 1.0× 1.0× 40%               Punch   All All            
1 0 0 6.0% 0   Forward 40 100 0   3.0 havel 0.0 4.0 0.0 1.0× 1.0× 40%               Punch   All All            
2 0 0 6.0% 0   Forward 40 100 0   4.0 havel 0.0 8.0 0.0 1.0× 1.0× 40%               Punch   All All            
Partner
0 0 0 4.5% 0   Forward 40 100 0   3.0 havel 0.0 -1.0 0.0 1.0× 1.0× 40%               Punch   All All            
1 0 0 4.5% 0   Forward 40 100 0   3.0 havel 0.0 4.0 0.0 1.0× 1.0× 40%               Punch   All All            
2 0 0 4.5% 0   Forward 40 100 0   4.0 havel 0.0 8.0 0.0 1.0× 1.0× 40%               Punch   All All            

Timing

Hitboxes 8-11
Interruptible 31
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

Trivia

  • The move has a 40% trip chance that can only happen on slants due to the launch angle.