Luigi (SSB4)/Up special/Default
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< Luigi (SSB4) | Up special
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Overview
Luigi's Up Special in Smash 4 is the Fiery Jump Punch, Luigi does an uppercut straight up having the strongest hitbox at the start of the move.
Differences from Brawl
Super Jump Punch gains less vertical distance.
Super Jump Punch gains less horizontal distance.
Super Jump Punch gains less distance grounded, allowing a quicker Helpless escape.
Super Jump Punch's animation does not end if you land on a platform while rotating, leaving Luigi vulnerable if the Super Jump Punch reaches it's peak right above a platform.
Update history
Super Jump Punch (default) ground sweetspot radius: 1.6 → 1.7.
Super Jump Punch (default) ground sweetspot z-offset: 6.1 → 7.0.
Super Jump Punch (default) air sweetspot radius: 2.1 → 2.2.
Super Jump Punch (default) air sweetspot z-offset: 4.7 → 5.5.
Super Jump Punch's default grounded hitbox size increased (1.7u → 2.2u).
Super Jump Punch's default aerial hitbox size increased (2.2u → 2.7u).
Hitboxes
Timing
Grounded
Clean hit | 8 |
---|---|
Late hit | 9-23 |
Intangible | 8-10 |
Animation length | 23 |
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Aerial
Clean hit | 6 |
---|---|
Late hit | 7-21 |
Intangible | 6-8 |
Animation length | 21 |
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Landing lag
Animation length | 67 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Autocancel |
![]() Interruptible |
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