Charizard (SSB4)/Neutral aerial
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Overview
Somersaults to strike with its tail. Like forward tilt, its sweetspot is at the tip of Charizard's tail and has a flame effect. It has the second lowest amount of start-up lag out of Charizard's aerials, can auto-cancel with a short hop, and is tied with up aerial for having the lowest amount of landing lag out of Charizard's aerials. All of these traits make it a useful approach option. However, its average knockback growth makes it Charizard's most ineffective aerial in regard to KOing, as its sweetspot does not KO middleweights until 156% while near the left/right blast lines.
Update history
Startup lag/duration (frames 8-28 → 9-25).
Hitbox sizes (4u/4u/4u/4u/4u → 3.5u/3u/1.5u/3.5u).
However, these altered hitboxes give neutral aerial much more consistent range, with the sweetspot becoming drastically easier to land in particular.
Damage (10% → 12%). Its knockback scaling was mostly compensated (90 → 78).
Landing lag (22 frames → 20).
Hitboxes
Timing
Attack
Initial autocancel | 1-3 |
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Hitboxes | 9-25 |
Ending autocancel | 31- |
Animation length | 59 |
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Landing lag
Animation length | 20 |
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![]() Lag time |
![]() Hitbox |
![]() Autocancel |
![]() Interruptible |
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