Super Smash Bros. Melee

Luigi (SSBM)/Dash attack

< Luigi (SSBM)
Revision as of 19:11, August 25, 2022 by CanvasK (talk | contribs) (Toning down wording)
Hitbox visualization showing Luigi's dash attack.

Overview

Luigi dashes forward while throwing several weak punches. While the move is fast and slightly disjointed, its damage output is only decent if all the hits connect. The extremely high end lag and low hitstun makes the move extremely unsafe on hit, allowing Luigi to be easily punished or grabbed. This leaves the move with practically no usage in serious settings.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hits 1-6
0 0 2% 0   2 100 0 3.906 0 0.0 7.812 7.812             Shell
1 0 2% 0   2 100 0 3.1248 5 0.0 0.0 0.0             Shell

Timing

Hitboxes 4, 10, 16, 22, 29, 37
Interruptible 59
Animation length 63
                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible