Street Fighter (universe)/Elements appearing in the Super Smash Bros. series
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The following content are media from the Street Fighter universe that appeared throughout the Super Smash Bros. franchise. The latest game represented in this universe is Ultra Street Fighter II: The Final Challengers, released on May 26, 2017.
Media with elements appearing in the Super Smash Bros. series
Street Fighter
- Playable characters
- Ryu debuts in this game as a playable character.
- Ken debuts in this game as a playable character after defeating Ryu.
- The Hadoken, Shoryuken, and Tatsumaki Senpukyaku debut in this game as special moves.
- Negative edge originates from this game.
- The "raised fist" victory pose debuts in this game after defeating an opponent.
- Ryu's mechanic of holding the A button down to produce stronger attacks is a direct callback to the pressure-sensitive buttons of the original Street Fighter arcade machine, which had the same functionality.
- Ryu on-screen appearance is also similar to his intro in Street Fighter, where he simply walks onto the stage.
- Trophies
- Spirits
Final Fight
- Spirits
- Cody, who debuts in this game as a playable character, appears as a spirit.
Street Fighter II: The World Warrior
- Playable Characters
- Stage
- Suzaku Castle debuts as a stage in this game.
- Assist Trophy
- Guile appears as an assist trophy.
- Spirits
- Music
- "Player Select Type A": The character select theme, sourced from the game.
- "Ryu Stage": A string-heavy remix of Ryu's stage theme from the game, arranged by the song's original composer, Yoko Shimomura.
- "Ryu Stage Type A": the original version of Ryu's stage theme from the game.
- "Victory! Street Fighter Series": A remix of the victory theme from the game
- "Ken Stage": A more rock remix of Ken's stage theme from the game, arranged by Rio Hamamoto.
- "Ken Stage Type A": the original version of Ken's stage theme from the game.
- "E. Honda Stage Type A": E. Honda's stage theme, sourced from the game.
- "Chun-Li Stage Type A": Chun-Li's stage theme, sourced from the game.
- "Blanka Stage Type A": Blanka's stage theme, sourced from the game.
- "Zangief Stage Type A": Zangief's stage theme, sourced from the game.
- "Guile Stage": A remix of Guile's stage music from the game, composed by Yuzo Koshiro.
- "Guile Stage Type A": Guile's stage theme, sourced from the game.
- "Dhalsim Stage Type A": Dhalsim's stage theme, sourced from the game.
- "Balrog Stage Type A": Balrog's stage theme, sourced from the game.
- "Vega Stage/Balrog Stage" (JP): A remix of Vega's (Balrog in Japan) stage theme from the game, composed by Yoko Shimomura.
- "Vega Stage Type A": Vega's stage theme, sourced from the game.
- "Sagat Stage Type A": Sagat's stage theme, sourced from the game.
- "M. Bison Stage Type A": M. Bison's stage theme, sourced from the game.
- Misc.
Street Fighter II: Champion Edition
Street Fighter II Turbo: Hyper Fighting
Super Street Fighter II: The New Challengers
- Playable Characters
- The Shakunetsu Hadoken debuts in this game.
- The flame of effect of Ken’s heavy Shoryuken originates from this game.
- Spirits
- Music
- "Player Select Type B": The character select theme, sourced from the game.
- "Ryu Stage Type B": Ryu's stage theme, sourced from the game.
- "Ken Stage Type B": Ken's stage theme, sourced from the game.
- "E. Honda Stage Type B": E. Honda's stage theme, sourced from the game.
- "Chun-Li Stage Type B": Chun-Li's stage theme, sourced from the game.
- "Ken Stage Type B": Ken's stage theme, sourced from the game.
- "Blanka Stage Type B": Blanka's stage theme, sourced from the game.
- "Zangief Stage Type B": Zangief's stage theme, sourced from the game.
- "Guile Stage Type B": Guile's stage theme, sourced from the game.
- "Dhalsim Stage Type B": Dhalsim's stage theme, sourced from the game.
- "Balrog Stage Type B": Balrog's stage theme, sourced from the game.
- "Vega Stage Type B": Vega's stage theme, sourced from the game.
- "Sagat Stage Type B": Sagat's stage theme, sourced from the game.
- "M. Bison Stage Type B": M. Bison's stage theme, sourced from the game.
- "T. Hawk Stage Type B": T. Hawk's stage theme, sourced from the game.
- "Fei Long Stage Type B": Fei Long's stage theme, sourced from the game.
- "Dee Jay Stage Type B": Dee Jay's stage theme, sourced from the game.
- "Cammy Stage Type B": Cammy's stage theme, sourced from the game.
Super Street Fighter II Turbo
- Playable Characters
- Shinku Hadoken debuts in this game.
- Oosoto Mawashi Geri and Nata Otoshi Geri debut in this game.
- Trophies
- Spirits
- Akuma appears as a spirit.
Street Fighter Alpha: Warriors' Dreams
- Playable Characters
- Ryu's up taunt of tightening his headband, and the portion of his idle pose where he adjusts his gloves, debuted both as taunts and in his "fight start" animation in this game.
- Shinryuken debuts in this game.
- Spirits
Street Fighter Alpha (manga)
- Spirits
- Evil Ryu appears as a spirit.
Street Fighter Alpha 2
- Spirits
- Sakura appears as a spirit.
Sakura Ganbaru
- Spirits
- Karin, who first appears in this manga, appears as a spirit.
Street Fighter III: New Generation
- Playable Characters
- The Joudan Sokutogeri (appearing as his side Smash attack in SSB4) and Shin Shoryuken debut in this game.
- The duffel bag that appears in one of Ryu's victory poses, as well as his down taunt, are both from this game.
- Ryu and Ken's back roll and initial dash animation are taken from his back and front dashes, respectively, from this game.
- Shippu Jinraikyaku debuts in this game.
- Ryu and Ken's perfect shield animation is a direct reference to the parry mechanic in this game.
- Trophies
- Spirits
Street Fighter III: 2nd Impact - Giant Attack
- Playable Characters
Marvel vs. Capcom: Clash of Super Heroes
- Playable Characters
- The animation for Shinryuken is largely based on the version of the move found in this game.
Street Fighter Alpha 3
- Spirits
Street Fighter III: 3rd Strike - Fight for the Future
- Playable Characters
- The lightning bolt effect present at the start of Shin Shoryuken and Shippu Jinraikyaku is taken from this game.
- Yuji Kishi, the Japanese voice actor for Ken in Ultimate, voiced Ken in Japanese for the first time in this game.
- The sound effect used for Ryu and Ken's perfect shield in Ultimate is taken directly from this game.
- Spirits
Hyper Street Fighter II: The Anniversary Edition
- Music
- "T. Hawk Stage Type A": T. Hawk's stage theme, sourced from the game.
- "Fei Long Stage Type A": Fei Long's stage theme, sourced from the game.
- "Dee Jay Stage Type A": Dee Jay's stage theme, sourced from the game.
- "Cammy Stage Type A": Cammy’s stage theme, sourced from the game.
Street Fighter IV
- Playable Characters
- Focus Attack debuts in this game.
- Ryu's up and side taunts are also taken from this game.
- The orange KO background that appears after delivering the final hit of the match when using the Shin Shoryuken or Shippu Jinraikyaku debuts in this game.
- One of Ryu's victory poses, involving a punch toward the camera, is a reference to his victory animation in this game.
- Trophies
- Ken's trophy is a rip of his model from this game.
- Kyle Hebert (English) and Hiroki Takahashi (Japanese) voiced Ryu, Reuben Langdon voiced Ken in the English version, while Hiroki Yasumoto (Japanese) and Travis Willingham (English) voiced Guile in this game, All of which reprise their roles in the Smash series.
Super Street Fighter IV
- Spirits
- Juri appears as a spirit.
Street Fighter V
- Playable Characters
Ultra Street Fighter II: The Final Challengers
Street Fighter universe | |
---|---|
Fighters | Ryu (SSB4 · SSBU) · Ken (SSBU) |
Assist Trophy | Guile |
Stage | Suzaku Castle |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Other | World Tour |