Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 60 | 110 | 0 | 0.0× | None |
Timing
The hitbox duration assumes the laser doesn't hit the opponent, although due to Falco firing it before releasing the opponent, this is very unlikely.
Invincibility | 1-33 |
---|---|
Laser generated | 26 |
Throw Release | 33 |
Interruptible | 44 |
Animation length | 59 |
Lag time |
Vulnerable |
Invincible |
Prop event |
Throw point |
Interruptible |