Super Smash Bros. Ultimate

Mewtwo (SSBU)/Forward smash

< Mewtwo (SSBU)
Revision as of 19:24, January 23, 2022 by Zeckemyro (talk | contribs)
Mewtwo forward smash hitbox visualizations
MewtwoFSmashUpSSBU.gif
MewtwoFSmashSSBU.gif
MewtwoFSmashDownSSBU.gif
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Update History

  3.0.0

  •   Forward smash has more range.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Angled up
0 0 0 16.0% 0   Forward 30 90 0   3.0 top 0.0 11.2 to 11.7 9.6 to 10.8 1.0× 1.0× 0%               Fire   All All            
1 0 0 20.0% 0   Forward 30 90 0   6.3 top 0.0 15.5 17.299999 1.3× 1.0× 0%               Fire   All All            
Angled forward
0 0 0 16.0% 0   Forward 30 90 0   3.0 top 0.0 9.5 10.2 to 11.5 1.0× 1.0× 0%               Fire   All All            
1 0 0 20.0% 0   Forward 30 90 0   6.3 top 0.0 9.5 19.200001 1.3× 1.0× 0%               Fire   All All            
Angled down
0 0 0 16.0% 0   Forward 30 90 0   3.0 top 0.0 9.0 to 8.2 10.0 to 11.5 1.0× 1.0× 0%               Fire   All All            
1 0 0 20.0% 0   Forward 30 90 0   6.3 top 0.0 6.4 18.799999 1.3× 1.0× 0%               Fire   All All            

Timing

Charges between 12-13
Hitboxes 19-22
Interruptible 53
Animation length 69
                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible