Template:Mining sequence
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Each terrain class has a predetermined sequence of materials. The position in each sequence is retained if Steve stops mining or mines elsewhere, but resets if Steve is KO'd. Once exhausted, each sequence repeats.
Terrain | Mine sequence | |||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dirt | 61% | 22% | 6% | 3% | 8% | |||||||||||||||||||||||||||
Wood | 56% | 24% | 7% | 3% | 10% | |||||||||||||||||||||||||||
Stone | 50% | 28% | 8% | 4% | 10% | |||||||||||||||||||||||||||
Iron | 66% | 12% | 6% | 16% | ||||||||||||||||||||||||||||
Neutral | 21% | 17% | 17% | 26% | 7% | 3% | 9% | |||||||||||||||||||||||||