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Smash 2 is a gameplay modification of Super Smash Bros. Brawl designed to make the gameplay more closely resemble that of Super Smash Bros. Melee, as well as Super Smash Bros. Unlike Project M, the character models, stages and feel of the game are completely refurbished and made to look like a true sequel to Melee, hence the name Smash 2. Smash 2 best replicates Melee, matching the tier, speed and overall gameplay of Melee, many mechanics and features of Melee make the characters look like their 2001 counterparts with total redesigns and moveset changes, such as Lucas, Wario, Sonic and Snake.

Smash 2 has had positive feedback from youtubers and fellow gamers/smashers. praising it for its smooth polish and gameplay.

Universal changes

Characters

 
The character-selection screen in Smash 2.

The roster given for the mod is mostly inspired from Melee, as every character from that game makes their return here, from the ones who seemed most obvious to be brought in like Mario and Link, to the more obscure picks like Pichu and Young Link. All of their alternate costumes also remain intact, with some of the characters even gaining at least one new costume.

There are also 10 characters in the mod that weren't playable in Melee, some with drastic moveset changes. These characters are Diddy Kong, Zero Suit Samus (renamed Suitless Samus in this mod), King Dedede, Wolf, Lucas, Wario, R.O.B., Olimar, Snake and Sonic. All of which are adjusted to behave like how they would be in Melee.

Players also have the ability to play as Suitless Samus and Sheik from the character select if they so choose to hold down the shield button when choosing Samus and Zelda as their playable character and proceed to the next screen, at which point they can stop holding it down. If done successfully, they should enter the match as either Suitless Samus or Sheik, depending on who the player picked as their character.

There are plans to bring Meta Knight and Pit into the game, but them appearing is up for unconfirmed. There were also plans for Alm and Togepi to appear as characters in place of Ike and Lucario respectively, but those ideas were inevitably scrapped.

List of characters

Characters
 
Mario
 
 
Luigi
 
 
Peach
 
 
Bowser
 
 
Dr. Mario
 
 
Donkey Kong
 
Diddy Kong*
 
 
Yoshi
 
 
Link
 
 
Zelda
 
 
Sheik
 
 
Ganondorf
 
 
Young Link
 
 
Samus
 
Suitless Samus*
 
 
Kirby
 
King Dedede*
 
 
Fox
 
 
Falco
 
Wolf*
 
 
Captain Falcon
 
 
Pikachu
 
 
Jigglypuff
 
 
Mewtwo
 
 
Pichu
 
 
Ness
 
Lucas*
 
 
Ice Climbers
 
 
Marth
 
 
Roy
 
 
Mr. Game & Watch
 
Wario*
 
Olimar*
 
R.O.B.*
 
Snake*
 
Sonic*
 

*: Characters not in Melee

Stages

Most of the stages in Smash 2 are made to function similar to that of their Melee counterparts, though not entirely. Every stage also has a main and alternate music track similar to Melee, which can be activated if the player holds down the shield button while they're selecting the stage of choice. There is some exceptions, and that is that Battlefield and Final Destination have a third track that can play if it's value in My Music is set to be higher than the main track. The alternate tracks listed are be bolded while the exceptions for these alternate tracks are in italics.

Stages
Stage Changes Music Stage Changes Music
 
 
Battlefield
Replaces Brawl's Battlefield. Battlefield
Multi-Man Melee 1
Metal Battle
 
 
Final Destination
Replaces Brawl's Final Destination. Final Destination
Multi-Man Melee 2
Giga Bowser
 
 
Princess Peach's Castle
Replaces Delfino Plaza, switches and Banzai Bills no longer appear, and the platforms on the sides move all the time as opposed to only when fighters stand on them. Princess Peach's Castle
Rainbow Cruise
 
 
Dream Land N64
Replaces Luigi's Mansion, Whispy Woods will eventually stop blowing fighters away after some time. Dream Land
Battle Among Friends (King Dedede)
 
 
Mushroom Kingdom
Replaces Mushroomy Kingdom, scale platforms now alternatively move up and down, and some blocks no longer regenerate when destroyed. Mushroom Kingdom
Dr. Mario
 
 
Mushroom Kingdom II
Replaces Mario Circuit, logs no longer drop from the waterfall and Birdo no longer makes an appearance. Mushroom Kingdom II
Dr. Mario
 
 
Icicle Mountain
Replaces Rumble Falls, now follows a set mapping of scrolling rather than a random one. Icicle Mountain
Balloon Fight
 
 
Hyrule Castle N64*
Replaces Bridge of Eldin. Hyrule Castle
Gerudo Valley
 
 
Great Bay
Replaces Pirate Ship, Tingle goes through the stage when his balloon pops. Great Bay
Saria's Song
 
Secret Cave*
A new stage that replaces Norfair, the stage takes place on the final transformation of Brawl's version of Castle Siege with some added rock platforms, one of them being attached to the stage and tilting with it. Roy's Hope
With Mila's Divine Protection
 
 
Brinstar Depths
Replaces Frigate Orpheon, the stage always rotates counter-clockwise by 2 every so often. Brinstar Depths
Brinstar Overgrowth
 
 
Yoshi's Story
Replaces Yoshi's Island (Brawl), Fly Guys no longer fly into the stage. Yoshi's Story
On the Beach
 
 
Fountain of Dreams
Replaces Halberd. Fountain of Dreams
King Dedede's Theme
 
 
Meteo
Replaces Lylat Cruise, the stage itself is still Venom, but the background is redone to one reminiscent to Meteo, another area in the Star Fox games. Venom
Star Wolf
 
 
Poké Floats
Replaces Pokemon Stadium 2. Poké Floats
Pokémon Center
 
 
Mute City
Replaces Port Town Aero Dive, the racers now only show up in the first area and fifth area, with the latter one's platform no longer tilting. Mute City
Mach Rider
 
 
Castle Siege*
Retextured to look more like how it would in Melee, the stage also no longer transforms. Fire Emblem
Fight
 
Wario's Castle*
A new stage that replaces WarioWare, Inc., there are two middle size platforms on the sides of the stage and one smaller one in the middle. The right platform goes down into a staircase lowering to the right side. Both big platforms have two soft platforms above them. There's also rushing water underneath the stage, similar to Jungle Japes. Wario Land
Vs. Wario
 
 
Forest of Hope*
Pikmin
Forest of Hope
 
 
Fourside
Replaces New Pork City. Earthbound
Otherworldly Opponent
 
 
Summit*
Ice Climber
Clu Clu Land
 
 
Yoshi's Island N64
Replaces Skyworld. Yoshi's Island (64)
Yoshi's Island Main Theme
 
 
Kongo Jungle N64
Replaces 75m, the cannon at the bottom of the stage no longer operates. Kongo Jungle
Lokjaw's Saga
 
 
Flat Zone
Replaces Mario Bros., the guy carrying the oil no longer comes outside and the platforms almost always stay in their default position. Flat Zone
Famicom Medley
 
 
Flat Zone II*
Flat Zone II
Gyromite
 
 
Kongo Jungle
Replaces PictoChat, there's no longer a barrel cannon at the bottom of the stage and nothing comes in from the waterfall. Kong Jungle
Snakey Chantey
 
 
Shadow Moses Island*
Retextured to look more like how it would in Melee. Metal Gear Solid
Encounter
 
 
Green Hill Zone*
Retextured to look more like how it would in Melee. Green Hill Zone
Emerald Coast
 
 
Temple
Temple
Great Temple
 
 
Yoshi's Island
Yoshi's Island (Melee)
Super Mario Bros. 3
 
 
Jungle Japes
Jungle Japes
Forest Frenzy
 
 
Onett
Mother
Mother 2
 
 
Green Greens
Green Greens
Pop Star Theme
 
 
Rainbow Cruise
Rainbow Cruise
Wing Cap Mario
 
 
Corneria
Corneria
Boss B2
 
 
Big Blue
Big Blue
Fire Field
 
 
Brinstar
Brinstar
SR388
 
 
Pokémon Stadium
Pokémon Stadium
Pokémon Battle

*: Stages not in Melee

Release history

Wave 1

The following characters were added to the game

Wave 1.8

The following characters were added to the game

The following characters were removed from the game

Wave 2.0 Beta

The following characters were added to the game

Trivia

References

External links