Super Smash Bros. Ultimate

Bowser Jr. (SSBU)/Down smash

Hitbox visualization showing Bowser Jr.'s down smash.
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Overview

Update History

  9.0.0

  •   Down smash has less startup lag (frame 15 → 12) with its total duration reduced as well (FAF 60 → 57).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 18.0% 0   Standard 41 91 0   5.2 top 0.0 3.5 to 6.5 12.5 1.2× 1.0× 0%               Kick   All All            
1 0 0 18.0% 0   Standard 41 91 0   5.2 top 0.0 3.5 to 6.5 -12.0 1.2× 1.0× 0%               Kick   All All            

Timing

Charges between 2-3
Hitboxes 12-14
Interruptible 57
Animation length 62
                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible