Super Smash Bros. Ultimate

List of updates (SSBU)/8.0.0 changelog

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< List of updates (SSBU)
Revision as of 23:51, June 29, 2020 by AwsumSauce (talk | contribs) (Created page with "{{ArticleIcons|ultimate=y}} This is the list of known changes in version 8.0.0 of ''Super Smash Bros. Ultimate''. =={{SSBU|Corrin}}== {{UpdateList (SSBU)/8.0.0|char=Corrin}}")
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This is the list of known changes in version 8.0.0 of Super Smash Bros. Ultimate.

Corrin

  • Forward smash:
    • Buff It has gained a shieldstun multiplier of 1.6×, making it harder to punish.
      • Bug introduced This multiplier is coded only on the tipper hitbox, but is incorrectly applied to all hitboxes of the move.
    • Buff The tipper deals more damage (15.2% → 16.7%) with no compensation on knockback, improving its KO potential.
    • Buff The tipper consists of two hitboxes instead of one, which cover a wider area (Y offset: 0u → -0.4u/0.4u, Z offset: 0u → 0.4u/-0.4u), making it less likely to whiff due to the z-axis.
  • Buff Forward aerial deals more damage (7.5% → 9%), with knockback scaling compensated (99 → 87).
  • Buff Back aerial's clean hit deals more damage (11% → 12%) with no compensation on knockback, improving its KO potential.
  • Buff Up aerial deals more damage (9% → 10%) with knockback scaling not fully compensated (99 → 97), improving its KO potential.
  • Dragon Lunge:
    • Buff The thrust has less ending lag if it doesn't pin to a surface (FAF 42 → 38).
    • Buff Both kicks' clean hits have more knockback scaling (90 → 98).
    • Buff Jumping out of the pin has much less ending lag (FAF 40 → 30).