Kirby's grab is fairly standard. It grabs on frame 6, and is rather disjointed (about half as disjointed as his up tilt). Kirby's back throw is rather ineffective due to its high launch angle and its below average KO power, but his forward throw is a good KO move (against about half the cast).


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Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 1% 0   0 100 0 130 30 0 0 -20           Punch
1 0 1% 0   0 100 0 80 30 0 0 -160           Punch

Timing

Grab 6
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Grab