Super Smash Bros. Ultimate

Mr. Game & Watch (SSBU)/Down tilt

< Mr. Game & Watch (SSBU)
Revision as of 22:49, January 5, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|550px|Hitbox visualization showing Mr. Game & Watch's down tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{U...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Mr. Game & Watch's down tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 9.0% 0   Standard 45 112 0   1.2 top 0.0 2.1 6.7 to 16.799999 1.0× 1.0× 0%               Kick   All All            
1 0 0 9.0% 0   Standard 45 112 0   1.2 top 0.0 9.3 to 2.1 6.7 to 16.799999 1.0× 1.0× 0%               Kick   All All            

Timing

Hitboxes 6-8
Interruptible 43
Animation length 44
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible