Super Smash Bros. Ultimate

New Donk City Hall

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Revision as of 21:01, June 21, 2019 by Ahemtoday (talk | contribs) (In comparison to the sections on character pages, I thought I'd add spirit battle sections to each stage article. This is the 8th page I've done this to.)
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New Donk City Hall
SSBU-New Donk City Hall.jpg
New Donk City Hall in Super Smash Bros. Ultimate.
MarioSymbol.svg
Universe Mario
Appears in Ultimate
Availability Starter
Crate type Normal
Maximum players 8
Music
Bolded tracks must be unlocked
Ultimate Super Mario Bros. series music
Main: Jump Up, Super Star!
Alternate: Ground Theme (Band Performance) - Super Mario Bros.
Tournament legality
Ultimate Singles: Banned
Doubles: Banned
Article on Super Mario Wiki Metro Kingdom
This stage is based on Super Mario Odyssey's New Donk City. When a fighter touches a band member, their instrument gets added to the background track! Mayor Pauline also makes an appearance.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

New Donk City Hall (ニュードンク市庁舎, New Donk City Hall) is a playable stage that appears in Super Smash Bros. Ultimate. It takes place around New Donk City, part of the Metro Kingdom from Super Mario Odyssey. Dr. Mario is fought here for his unlocking battle.

Stage overview

In this stage, a platform progressively carries the fighters up New Donk City Hall, stopping at various points along the way up before getting to the very top. The stage platform will then carry the fighters back down to the ground level for the cycle to repeat. A unique feature to the stage is its dynamic background music: The Super Mario Players and Pauline will float by in the background, and if a fighter touches a band member, they will add an instrument to the music. This only occurs if the music is set to "Jump Up, Super Star!" or "Ground Theme (Band Performance) - Super Mario Bros." The Odyssey, Mario's airship that he uses to venture to the different kingdoms in Super Mario Odyssey, flies in the background of this stage. Captain Toad is also in the background on top of the city hall, and he appears more consistently when music from his game is playing.

When hazards are turned off, all moving platforms, except the transformation platform, do not move. Pauline and the Super Mario Players are also absent, which means the music will not dynamically change, even if set to the songs listed above.

Ω form and Battlefield form

The Ω form and Battlefield form are suspended in the air and their main platform is reminiscent of New Donk City Hall, such as the floor resembling the building's roof tops and the walls resembling the bulding's facade. The stage is also the same size and shape as Final Destination and Battlefield, respectively. New Donk City Hall and the surrounding area is absent. The three soft platforms of the Battlefield form resemble the floating soft platforms that appear in certain stops of the regular form.

Origin

New Donk City Hall as it originally appeared in Super Mario Odyssey.

This stage is based around the city hall of New Donk City of the Metro Kingdom, which is the eighth kingdom Mario and Cappy visit in Super Mario Odyssey. The duo starts off in a rainy New Donk City as a Mechawiggler, reigning over the city hall, is in control of the city's electricity. Mayor Pauline, upon seeing her old friend visiting, asks Mario to take care of the creature. After Mario defeats the Mechawiggler, she invites him to New Donk City's upcoming festival to show her gratitude; however, she needs four backup musicians to perform in its musical number and tasks Mario with recruiting them. Mario recruits a drummer, a guitarist, a bassist, and a trumpeter to form The Super Mario Players with Pauline as the singer. After Mario restores power to New Donk City, the festivities begin with The Super Mario Players performing "Jump Up, Super Star!" on a stage built on New Donk City Hall.

Captain Toad where he originally appears in the Metro Kingdom.

Captain Toad makes several cameos within Super Mario Odyssey, including on a long girder located behind New Donk City Hall. Interacting with him gives Mario a Power Moon.

In Spirit battles

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
29
Peach Wedding Spirit.png
Peach (Wedding) Peach Peach (SSBU)
Mario Mario (SSBU)
Shield
9,900 New Donk City Hall •Flowery •Defeat the main fighter to win
•You constantly take minor damage
•The enemy tends to avoid conflict
Break Free (Lead The Way)
30
SPI-Bowser (Wedding).png
Bowser (Wedding) Bowser Bowser (SSBU)
•Ally: Peach Peach (SSBU)
Grab
9,700 New Donk City Hall N/A •You lose if your CPU ally is KO'd
•The enemy favors dash attacks
•The enemy has increased attack power
Underground Moon Caverns
1,239
Prince Saruno Spirit.png
Prince Saruno Diddy Kong Team Diddy Kong (SSBU) (×4)
Attack
2,000 New Donk City Hall •Defense ↑
•Item: Banana Peel
•The enemy has increased defense after a little while PERFORMANCE
1,284
Wonder-Blue.png
Wonder-Blue Chrom Chrom (SSBU)
Villager (×5) (Villager (SSBU)Villager (SSBU)Villager (SSBU)Villager (SSBU)Villager (SSBU))
Attack
1,800 New Donk City Hall N/A •Defeat the main fighter to win
•The enemy's melee weapons have increased power
•Defeat an army of fighters
ST01: Roll Out, Wonderful 100!

With hazards off

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
847
Kappndriver.png
Kapp'n (Wild World) Luigi Luigi (SSBU)
Grab
3,600 New Donk City Hall (hazards off) •Assist Trophy Enemies (Kapp'n) Stamina battle
•Hostile assist trophies will appear
Kapp'n's Song
993
T Hawk Spirit.png
T. Hawk Incineroar Incineroar (SSBU)
Grab
1,800 New Donk City Hall (hazards off) •Jump Power ↓ •The enemy's up special has increased power
•The enemy's throws have increased power
Stamina battle
T. Hawk Stage Type B
1,000 Cody Richter Richter (SSBU)
Grab
1,700 New Donk City Hall (hazards off) •Jump Power ↓
•Item: Battering Types
Stamina battle
•The enemy's battering items have increased power
•All fighters have reduced jump power
Zangief Stage Type B

In Battlefield form

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
905
Mega Man X Spirit.png
X Mega Man Mega Man (SSBU)
Grab
9,400 New Donk City Hall (Battlefield form) N/A •The enemy's energy attacks have increased power
•The enemy has super armor and is hard to launch or make flinch
Stamina battle
Opening Stage

In Ω form

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,120
Urbanchampionfighter.png
Urban Champion Fighter Little Mac Little Mac (SSBU)
Attack
2,100 New Donk City Hall (Ω form) Assist Trophy Enemies (Kapp'n) •Timed battle
•Hostile assist trophies will appear after a little while
•The enemy doesn't like to jump
Wrecking Crew Retro Medley

Gallery

Trivia

  • The Odyssey can be seen flying in the background with 21 Power Moons powering it, which is how many Power Moons it has in its official artwork.
    • In Super Mario Odyssey, however, at least 55 Power Moons are required to visit the Metro Kingdom.