Daisy Blossom
Daisy Blossom | |
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Daisy Blossom in Ultimate. | |
User | Daisy |
Universe | Mario |
“ | Giant daisies float down from above, and nearby fighters fall asleep. The closer a fighter is to Daisy, the longer they stay snoozing, giving Daisy plenty of time to launch foes or recover health by smelling the daisies. | ” |
—Description from Ultimate's Move List |
Daisy Blossom (デイジーブラッサム, Daisy Blossom) is Daisy's Final Smash. It functions the same as Peach's Final Smash, Peach Blossom, although it is visually themed around herself.
Overview
When Daisy Blossom is used, two images of Daisy frame the screen as the camera zooms in on Daisy's dancing. All grounded opponents fall asleep, and several health-restoring daisies appear around the stage. Once the Final Smash is complete, Daisy can heal herself easily and get free hits on her sleeping opponents in any manner she wishes to.
The move is also effective versus aerial opponents. Characters grabbing the ledge will instantly fall off, acting as an instant KO. Opponents above the ground will fall, and automatically be put to sleep. The closer to the opponent Daisy is, the longer they sleep for. Sleep time is also dependent on the damage of the opponent.
When initiating the Final Smash, Daisy will remove all items in play except for items held by fighters. This can be used to her advantage, as she can potentially get large amounts of KO's when holding powerful items such as a Bomber or Home Run Bat.
Origin
The move is unique to Smash Bros. - the name, effect, and flowers being an obvious pun on her name. However, it is directly based off of Peach's Final Smash, Peach Blossom. The Daisy drawings are inspired by the same game that Peach's are being Super Princess Peach. The flower effects and motifs of the Final Smash are similar to Daisy's flower powers from the Mario spin-off titles, such as Mario Power Tennis, Mario Hoops 3-on-3, and Mario Super Sluggers. Slowing down time reveals that the Final Smash music is a sped-up remix of the music heard in The Sky and Coin Heaven levels and in the Warp Zone (World 9) of Super Mario Bros. 3. ([1])
Trivia
- This is one of the only Final Smashes to be nerfed in software updates. Prior to version 3.0.0 in Ultimate, the move would put opponents to sleep for a very long period of time even at low percentages.
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