Super Smash Bros. Ultimate

Kirby (SSBU)

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Revision as of 18:39, September 8, 2018 by BriefCasey795 (talk | contribs) (→‎Trivia)
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This article is about Kirby's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Kirby.
Kirby
in Super Smash Bros. Ultimate
Kirby
KirbySymbol.svg
Universe Kirby
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Starter
Final Smash Ultra Sword
Kirby (SSBU)
Kirby's ability to copy other fighters is totally unique! While he is light and can be launched easily, he can also jump up to five times in the air, so he has great recovery. Look for his new Stone transformation, too.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Kirby (カービィ, Kirby) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018. Makiko Ōmoto once again reprises her role as the voice of Kirby, with most clips re-used from Super Smash Bros. 4.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Kirby's model features a more subdued color scheme.
  • Change Like many other characters, Kirby is more expressive, both with his face and his movement.
  • Change Some of Kirby's animations, particularly his dash and initial jump, have been changed to closer resemble games from Kirby's Return to Dream Land onward.
  • Change Kirby's voice line for taking medium damage has been changed to his alternate KO sound from Smash 4.
    • Change As a result, he gains a new KO sound.
  • Change Kirby's on-screen appearance has a more intense, fiery explosion than in previous games. The large, cartoony stars that appear have been removed, and while the sparkle effects are still present, they have been drastically toned down. All in all, it more closely resembles how it appeared in the original Super Smash Bros.
  • Change Up taunt has been shortened, removing the Kirby Dance to simply being the end pose. The pose itself has been tweaked; Kirby now raises one of his feet, resembling the pose he makes when gaining an ability in his games.
  • Change His victory poses have been modified. New dances based off of Kirby’s Return to Dream Land were added, and each one has a unique end pose. Kirby also splits into three separate Kirbys when not in team battles, referencing his home series.
    • Change Kirby now faces forward instead of away in one of his victory poses.
  • Change When Kirby gains a new Copy Ability, he briefly poses like he does in his home series. This animation can be canceled.
  • Change Some Copy Ability hats have been changed.

Attributes

  • Buff Like all characters, Kirby's jumpsquat animation now takes three frames to complete.
  • Buff Kirby's dash is much faster.
  • Buff Kirby's air speed is slightly faster.
  • Buff Now that taunts can be cancelled, Kirby can act quicker after discarding a Copy Ability.

Ground attacks

  • Buff First hit of neutral attack now has the ability to jab lock.
  • Buff Kirby's dash attack has reverted to its Melee iteration, where Kirby does a tackle identical to the "Burning" copy ability. Its start-up is now twice as fast, it no longer goes off of ledges but compared to his previous dash attack it overall deals more damage, can't be SDI'd, and can even KO at higher percents.
  • Buff Up tilt has much more range.
  • Nerf Up tilt has slightly more knockback, making it harder to perform combos.
  • Nerf Up tilt has increased ending lag.
  • Buff Forward smash sends Kirby further, improving its range.
  • Nerf Forward smash has slightly higher ending lag.
  • Change Forward smash has a different start-up animation: Kirby now pulls back before executing a thrust kick instead of performing a spin first.
  • Buff Down smash has increased range and acts similarly to the version in Brawl, as the ends of Kirby's feet send opponents at a horizontal angle.

Aerial attacks

Special Moves

  • Buff Inhale has more range and has reduced startup lag. In addition, Kirby can now Inhale projectiles like a fully charged Charge Shot and choose to spit it out as a star or heal himself. It now KOs inhaled opponents first when performing a Sacrificial KO.
  • Change Inhale has an updated visual effect.
  • Buff Hammer KOs even earlier when fully charged.
  • Change Kirby may now use his uncharged or fully-charged voice lines from Smash 4 when swinging an uncharged Hammer.
  • Buff Final Cutter's ascending hitbox has been greatly improved.
  • Change Stone has been given a new item to transform into: a Treasure Chest found in The Legend of Zelda: Breath of the Wild's shrines.
  • Change Like most Final Smashes, Ultra Sword now features a special background effect upon usage, in a similar fashion to the use of Super Abilities in Kirby's Return to Dreamland.

Alternate costumes

Kirby Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>1FPJs_c3qY4</youtube>

Trivia

  • Kirby's stock icon is one of four to show eyes (the others being Meta Knight, R.O.B. and Sonic), likely due to it being a simplistic pink circle otherwise.
  • Kirby's pose resembles his character artwork in Kirby Super Star, but rotated to slightly face the screen. Coincidentally, this was also used for his character select artwork in the original Super Smash Bros..
    • Kirby's stock icon in Ultimate also bears a strong resemblance to his stock icon from the original Super Smash Bros..
  • The "Everyone is Here!" trailer features a Kirby using the Splattershot with blue ink instead of orange.
  • When Kirby uses Rollout from Jigglypuff's copy ability, his ears don't curl inwards like Jigglypuff's.
  • This is the first game where Kirby's voice from the previous game remains unchanged, not counting new copy ability voices and the his new alternate KO sound.