Hitbox visualization showing Zelda's up aerial.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 15% 0   30 110 0 8.1999833333333 0 0.0 23.0 1.7 1.0x 1.0x 0%               Explosion  

TimingEdit

Initial autocancel 1-13
Hitbox 14-16
Ending autocancel 56-
Animation length 54
                                                                                                           
                                                                                                           

Landing lagEdit

Animation length 22
                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel