Hitbox visualization showing Villager's up tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 6% 0   0 100 60 4.0 24 0.0 -1.0 0.0 1.0x 1.0x 0%               Punch  
1 0 6% 0   0 100 60 6.0 24 0.0 5.0 0.0 1.0x 1.0x 0%               Punch  
2 0 6% 0   0 100 12 6.0 24 0.0 5.0 0.0 1.0x 1.0x 0%               Punch  
Hit 2
0 0 5% 0   50 160 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0%               Punch  
1 0 5% 0   50 160 0 4.0 24 0.0 1.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hit 1 7-20
Hit 2 24-27
Interruptible 50
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible