Super Smash Bros. 4

Villager (SSB4)/Down special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Timber.
Hitbox visualization showing Villager's Tree's growing hitbox.
Hitbox visualization showing Villager's Tree's falling hitbox.
Hitbox visualization showing Villager's axe.
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HitboxesEdit

SproutEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0   30 0 0 2.1 0 0.0 2.0 0.0 1.0x 0.5x 0%               Punch  

WateringEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 0% 0   1 100 60 2.9 0 0.0 0.0 0.0 1.0x 1.0x 0%               None  

Growing TreeEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 18% 6   30 100 0 7.0 2001 0.0 12.0 0.0 1.0x 1.0x 0%               Slash  
Late hit
0 0 13% 6   30 100 0 9.0 2001 0.0 11.0 0.0 1.0x 1.0x 0%               Punch  

AxeEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 6   30 100 0 5.0 25 0.0 6.5 0.0 1.0x 1.0x 0%               Slash  
1 0 14% 6   30 100 0 3.0 25 0.0 1.0 0.0 1.0x 1.0x 0%               Slash  

Tree FallingEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 25% 6   30 100 0 7.0 2001 0.0 17.5 0.0 1.0x 1.0x 0%               Punch  
1 0 25% 6   30 100 0 7.0 2001 0.0 10.0 3.5 1.0x 1.0x 0%               Punch