Super Smash Bros. 4

Villager (SSB4)/Back aerial

Hitbox visualization showing Villager's back aerial. The pellet doesn't move in the visual due to being a projectile. The hitbox, however, is accurate.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 9% 0   55 100 0 5.0 0 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 5% 0   10 100 0 1.2 0 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
Latest hit
0 0 3% 0   10 100 0 1.2 0 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

AttackEdit

Initial autocancel 1-9
Early hit 13-14
Clean hit 15-20
Late hit 21-26
Ending autocancel 25-
Interruptible 36
Animation length 54
                                                                                                           
                                                                                                           

Landing lagEdit

Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible