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'''Hotheads''' ({{ja|パサラン|Pasaran}}, ''Pasaran'') are [[item]]s that, when thrown, will slide across the ground releasing bursts of sparks and damaging opponents of the character that has thrown this item. When hit with [[fire]] or [[electric]]-based attacks, they grow bigger, dealing more knockback. However, in contrast to what its [[trophy]] says, there is an upper limit to how large the Hothead can become (roughly three times its original diameter). | '''Hotheads''' ({{ja|パサラン|Pasaran}}, ''Pasaran'') are [[item]]s that, when thrown, will slide across the ground releasing bursts of sparks and damaging opponents of the character that has thrown this item. When hit with [[fire]] or [[electric]]-based attacks, they grow bigger, dealing more knockback. However, in contrast to what its ''Brawl'' [[trophy]] says, there is an upper limit to how large the Hothead can become (roughly three times its original diameter). | ||
==Mechanics== | ==Mechanics== | ||
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*Oddly, even though Hotheads do fire damage, they cannot ignite [[Blast Box]]es or idle [[Bob-omb]]s upon contact. | *Oddly, even though Hotheads do fire damage, they cannot ignite [[Blast Box]]es or idle [[Bob-omb]]s upon contact. | ||
*In game, Hotheads are actually rendered in 2D. However, in their trophy appearance, they are in 3D. | *In game, Hotheads are actually rendered in 2D. However, in their trophy appearance, they are in 3D. | ||
*Without the aid of items, [[Roy]] can create the strongest Hothead out of any character by hitting it with a fully charged [[Flare Blade]]. | *Without the aid of items or [[character customization|custom]]s, [[Roy]] can create the strongest Hothead out of any character by hitting it with a fully charged [[Flare Blade]]. | ||
*The highest possible damage output known for a Hothead without hacking is 274% when smash thrown and 426% when it sparks. For a Hothead to become this strong, the situation with the five Soccer Balls and Marth's Critical Hit must be replicated, but after the Soccer Balls have sustained the maximum amount of damage. | *The highest possible damage output known for a Hothead without hacking is 274% when smash thrown and 426% when it sparks. For a Hothead to become this strong, the situation with the five Soccer Balls and Marth's Critical Hit must be replicated, but after the Soccer Balls have sustained the maximum amount of damage. | ||
*Hotheads will cling to and slide over the surface of some [[boss]]es. | *Hotheads will cling to and slide over the surface of some [[boss]]es. |
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