Hitbox visualization showing Sonic's down smash.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 12% 0   40 100 0 4.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Punch  
1 0 12% 0   40 100 0 3.0 0 0.0 4.0 3.0 1.0x 1.0x 0%               Punch  
Mid hit
0 0 9% 0   40 100 0 4.0 0 0.0 4.0 0.0 1.0x 1.0x 0%               Punch  
1 0 9% 0   40 100 0 3.0 0 0.0 4.0 -3.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 7% 0   35 100 0 3.5 0 0.0 4.0 0.0 1.0x 1.0x 20%               Punch  
1 0 7% 0   35 100 0 2.8 0 0.0 4.0 3.0 1.0x 1.0x 20%               Punch  
Latest hit
0 0 5% 0   30 100 0 3.0 0 0.0 4.0 0.0 1.0x 1.0x 20%               Punch  
1 0 5% 0   30 100 0 2.25 0 0.0 4.0 -3.0 1.0x 1.0x 20%               Punch  

TimingEdit

Charges between 14-15
Clean hit 17-20
Mid hit 21-26
Late hit 27-32
Latest hit 33-41
Interruptible 55
Animation length 74
                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible