Hitbox visualization showing Shulk's up tilt.

OverviewEdit

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Update historyEdit

  1.0.4/  1.0.1

  •   Damage (7% (clean)/6% (late) → 8%/7%).

  1.1.3

  •   Damage (8% (clean)/7% (late) → 8.5%/7.5%).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 8.5% 0   70 90 0 5.0 25 0.0 7.5 -1.0 1.0x 1.0x 0%               Slash  
1 0 8.5% 0   70 90 0 5.0 25 0.0 2.0 -1.0 1.0x 1.0x 0%               Slash  
Late hit
2 0 7.5% 0   65 85 0 5.0 25 0.0 14.0 -1.0 1.0x 1.0x 0%               Slash  
3 0 7.5% 0   65 85 0 5.0 25 0.0 10.0 -1.0 1.0x 1.0x 0%               Slash  

TimingEdit

Clean hit 11-12
Late hit 13-23
Interruptible 40
Animation length 47
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible