Hitbox visualization showing Sheik's back aerial.

OverviewEdit

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HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Clean hit
0 0 0 11% 0   Backwards 0 100 0 3.8 5 0.0 0.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111
1 0 0 11% 0   Backwards 0 100 0 3.0 7 0.0 -1.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111
2 0 0 11% 0   Backwards 5 100 0 2.0 11 0.0 -0.5 0.0 1.0x 1.0x 0%               Kick                         11111111111111
3 0 0 12% 0   Backwards 14 98 0 4.2 11 0.0 3.8 0.0 1.0x 1.0x 0%               Kick                         11111111111111
Late hit
0 0 0 6% 0   Backwards 0 100 0 4.0 5 0.0 0.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111
1 0 0 6% 0   Backwards 0 100 0 2.0 7 0.0 -1.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111
2 0 0 6% 0   Backwards 4 100 0 3.3 11 0.0 -0.5 0.0 1.0x 1.0x 0%               Kick                         11111111111111
3 0 0 6% 0   Backwards 8 100 0 2.8 11 0.0 3.0 0.0 1.0x 1.0x 0%               Kick                         11111111111111

TimingEdit

Initial autocancel 1-3
Clean hit 4-6
Late hit 7-17
Ending autocancel 31-
Interruptible 38
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Animation length 10
                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible