Super Smash Bros. Ultimate

Roy (SSBU)/Forward tilt

Hitbox visualization showing Roy's forward tilt.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 12.5% 0   Forward 30 105 0   4.3 top 0.0 9.0 6.2 to 3.0 1.3× 1.0× 0%               Roy Hit   All All            
1 0 0 9.0% 0   Forward 40 80 0   4.1 sword1 0.0 0.0 1.5 1.0× 1.0× 0%               Roy Hit   All All            
2 0 0 8.0% 0   Forward 40 80 0   3.5 sword1 0.0 0.0 7.2 0.7× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 8-10
Interruptible 34
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible