Hitbox visualization showing R.O.B.'s up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-4
0 0 0 1.5% 0   Standard 70 20 0   7.5 top 0.0 12.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 1.5% 0   Standard 25 20 0   9.5 top 0.0 24.0 0.0 1.0× 1.0× 0%               Punch   All All            
Hit 5
0 0 0 4.0% 0   Standard 45 180 0   7.5 top 0.0 14.0 0.0 2.0× 1.0× 0%               Punch   All All            
1 0 0 4.0% 0   Standard 45 180 0   11.0 top 0.0 24.0 0.0 2.0× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Hits 1-4 7, 9, 13, 17
Hit 5 23-24
Ending autocancel 40-
Interruptible 52
Animation length 65
                                                                                                                                 
                                                                                                                                 

Landing lagEdit

Interruptible 14
Animation length 42
                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible