Hitbox visualization showing Ness's up special, PK Thunder 2.
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OverviewEdit

HitboxEdit

PK ThunderEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Head (early)
0 0 48 8% 0   Standard 70 50 0 4.92 0 0.0 0.0 0.0 1.0x 1.0x 0%               Shock                         11110111111111
Head (late)
0 0 48 8% 0   Standard 70 50 0 4.92 0 0.0 0.0 0.0 1.0x 1.0x 0%               Shock                         11111100111111
Tail
0 0 48 1% 0   Standard 4 40 0 2.46 0 0.0 0.0 0.0 1.0x 1.0x 0%               Shock                         11111100111111

PK Thunder 2Edit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 25% 0   83 80 0 7.0 0 0.0 -3.6 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 21% 0   45 70 0 4.8 0 0.0 -3.6 0.0 1.0x 1.0x 0%               Shock  

TimingEdit

PK Thunder 2Edit

Intangibility 1-10
Clean hit 1-10
Late hit 11-32
Animation length 55
                                                                                                             
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible