Super Smash Bros. Brawl

Mr. Game & Watch (SSBB)/Forward aerial

Hitbox visualization showing Mr. Game & Watch's forward aerial.

OverviewEdit

Mr Game and Watch pulls out a box and attacks whit it, the move comes out in frame 10 which is alright, the move has a sweetspot that is pretty powerfull, dealing 16% and being able to take stocks, and the move Also has a sourspot that lasts for a very long time, 29 frames to be exact, making it a good tool for edgeguarding, and while the move's range is not amazing, it is a disjoint so there's that.


However, the move dosen't have any late autocancel window, meaning game and watch can't short hop autocancel whit this move, and the move also has 22 frames of landing lag which is pretty high, making the move punishable.


These are pretty minor weaknesses for an overall good edgeguarding option

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 16% 0   30 80 0 7.0 0 0.0 3.3 11.0 1.0x 1.0x 0%               Punch  
1 0 16% 0   30 80 0 5.5 0 0.0 3.3 6.4 1.0x 1.0x 0%               Punch  
Late hit
0 0 6% 0   10 80 0 5.0 0 0.0 3.3 11.0 1.0x 1.0x 0%               Punch  
1 0 6% 0   10 80 0 4.0 0 0.0 3.3 6.4 1.0x 1.0x 0%               Punch  

TimingEdit

Initial autocancel 1-2
Clean hit 10-12
Late hit 13-32
Animation length 44
                                                                                       
                                                                                       

Landing lagEdit

Animation length 22
                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel